Paint your 3D models faster using Brushes, Smart Materials, and layers, Create hand-painted and PBR textures, Access FREE PBR library, Unlimited learning for Free.
Non-destructive GPU node-based texturing – create editable materials, masks, filters, modifiers, and procedural effects using the new visual Node Editor;
High-performance GPU nodes – procedural effects, mathematical operations, and noise generators are calculated directly on the graphics card;
Near 30 material channels – the updated PBR/PBM system supports advanced material properties, light interaction, and refraction effects;
Procedural materials and masks library – new and legacy Smart Materials have been converted to the node-based system, with a built-in library of masks included;
Interactive node transform gizmo – control the position, rotation, and scale of textures directly in the viewport;
LWO3 import and GLB export – support for LightWave 3D files and improved Blender integration has been added.
Real-time non-modal search/filter for all items container : alphas, materials, objects, layers, presets, etc.
The rectangle, square, or shape modes in Epanel can expand from the center, if needed; there is a new option in the Epanel. You can assign the hotkey if necessary.
Folder selection dialog replaced with a more convenient one, similar to the file open dialog.
Much faster PPP painting over the big faces (that has big amount of pixels inside the single face).
Nondestructive text/curves/picture tools in the paint toolset, now each layer keeps the text/picture/curve setting if applied over the layer. The corresponding icon displayed over the layer.
Render room resets the render if you change the layer state (opacity, visibility etc) or any other state that changes the look of the object.
Layers Masks + Clipping Masks have been implemented similar to and compatible with Photoshop’s. It even works with Vertex Paint, VerTexture (Factures) and Voxel Paint!
Ongoing & Incremental UI Improvements continue with various efforts to improve the visual appearance (with better Font readability, spacing, and customization), plus helpful new features added to the UI.
Python projects with multiple modules supported.
Blender 4 support improved via updated AppLink.
AI Assistant (3DCoat's specialized Chat GPT) introduced and the UI color scheme toggle placed into the start menu.
The View Gizmo introduced. It can be turned off in settings.
UV management over Python/C++ substantially improved
Layers now have a Texture Map preview thumbnail (similar to Photoshop and other applications)