IMAGE BY ALEX LUKIANOV
Features
TYPES OF MAPS SUPPORTED
  • Diffuse/Albedo Color
  • Glossiness/Metalness
  • Depth (can be exported as Bump, Displacement or Normal Maps)
  • Vertex Weight Maps
  • Emissive/Luminosity Maps
  • Ambient Occlusion
  • Cavity
Learn more
RENDERING
  • Physically Based Rendering
  • High Dynamic Range Lighting
  • Renderman support
  • Multiple colored lights
  • Render passes
  • DOF and other effects
Learn more
EASY TEXTURING & PBR
  • Per-pixel, Ptex or Microvertex  painting approaches
  • Realtime Physically Based Rendering viewport with HDRL
  • Smart Materials with easy set-up options
  • Texture size up to 16k
Learn more

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