Paint your 3D models faster using Brushes, Smart Materials, and layers, Create hand-painted and PBR textures, Access FREE PBR library, Unlimited learning for Free.
Layers Masks + Clipping Masks have been implemented similar to and compatible with Photoshop’s. It even works with Vertex Paint, VerTexture (Factures) and Voxel Paint!
Ongoing & Incremental UI Improvements continue with various efforts to improve the visual appearance (with better Font readability, spacing, and customization), plus helpful new features added to the UI.
The View Gizmo introduced. It can be turned off in settings.
Python projects with multiple modules supported.
Blender 4 support improved via updated AppLink.
AI Assistant (3DCoat's specialized Chat GPT) introduced and the UI color scheme toggle placed into the start menu.
UV management over Python/C++ substantially improved
Layers now have a Texture Map preview thumbnail (similar to Photoshop and other applications)
The Activity Bar now has a new vertical alignment and is placed just to the inside of the right column (similar in location and function as Photoshop’s Panel Bar). Like the Navigation Bar (Top Right portion of the Viewport) it is automatically hidden to reduce UI clutter and is visible only when the cursor moves near it. When the cursor rests over an asset panel icon (within the bar) for a split second or longer, 3DCoat will instantly display the Asset Panel content over the full expanse of the right column. This all makes the UI more efficient and user-friendly.
All Viewport-Capture features (including the time-lapse) are consolidated into the "Capture" menu.
Default location of documents changed to User/Documents/3DCoat/ to prevent weird bugs registered in the past.
Navigation Undo/Redo in the camera menu. By default it is ALT-Z, ALT-Y. Now it is easy to return to the previous view.
Python API for the camera management, Top/Left/Front ... views tweaked to move camera gradually, not instantly.
…plus many bug fixes and performance improvements
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