cTemplates.MainMenu.Geometry module#
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S_base =
Structs.MenuSection object>[source]# - Section for basic geometry operations like statistics, resolution, and symmetry.Items:
Show Statistics
Define Measurement Units
Res+
Resample
Screen Space Subdivide
Symm Copy
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S_rooms =
Structs.MenuSection object>[source]# - Section for transferring objects between different rooms (Retopo/Paint to Sculpt).Items:
Retopo Mesh to Sculpt Mesh
Paint Mesh to Sculpt Mesh (No Color or Subdivision)
Paint Mesh to Sculpt Mesh (Baked Texture & Subdivision)
Paint Mesh to Sculpt Mesh (Subdivided Only)
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AUTOPO =
Structs.Submenu object>[source]# - Submenu for automatic retopology tools (AUTOPO).Items:
AUTOPO
AUTOPO w/ PTEX
AUTOPO w/ MV Painting
AUTOPO for Per Pixel
Old-style quadrangulation
Custom Retopology Tools
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S_Extensions =
Structs.MenuSection object>[source]# - Inserts geometry-related options provided by installed extensions.Items:
Voxels extensions
Geometry extensions
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S_Surface_Tools =
Structs.MenuSection object>[source]# - Tools specific to Surface mode operations (cleaning, closing holes, decimation).Items:
Shell (conditional)
Clean Surface (conditional)
Close Holes (conditional)
Weld Vertices (conditional)
Decimate (conditional)
Cleanup Memory (conditional)
Separate Disconnected Parts (conditional)
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S_edit =
Structs.MenuSection object>[source]# - General editing tools for scene management, smoothing, and hiding geometry.Items:
Clear
Smooth All
Unhide All
Make all uniform
Invert Hidden
Delete Hidden
Separate Hidden Volumes
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VisGhost =
Structs.Submenu object>[source]# - Submenu for visibility and ghosting controls.Items:
Isolate
Toggle Visibility
Isolate Ghosting
Toggle Ghosting
Invert Volumes Visibility
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Caching =
Structs.Submenu object>[source]# - Submenu for managing object caching (Proxy Mode) to optimize performance.Items:
Toggle Proxy Mode
Uncache Visible Objects
Cache Visible Objects
Clear All Caches
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CacheMethod =
Structs.Submenu object>[source]# - Submenu for selecting the reduction method (Reduction vs Decimation) for caching.Items:
Reduce 2X
Reduce 4X
Reduce 8X
Decimate 2X
Decimate 4X
Decimate 8X
Decimate 16X
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Highlight =
Structs.Submenu object>[source]# - Submenu for configuring object highlighting behavior.Items:
Highlight
Highlight Settings
Highlight Selected
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S_Sculpt =
Structs.MenuSection object>[source]# - Section for contour selection parameters and rendering.Items:
Edit contour selection parameters
Render the selection contour
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S_GPU =
Structs.MenuSection object>[source]# - Section for GPU acceleration settings.Items:
UseCUDA
Cuda Smooth Boost
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S_Render =
Structs.MenuSection object>[source]# - Section for rendering options like shadows and incremental rendering.Items:
Cast Shadows
Incremental Render
Accurate Smoothing
Stroke Expansion