cTemplates.MainMenu.SimpleMenu module#
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S_save =
Structs.MenuSection object>[source]# - Section for file saving operations.Items:
Save
Save As
Save Incrementally
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S_Import_Export =
Structs.MenuSection object>[source]# - Section for importing and exporting mesh data.Items:
Import for Sculpt/Vertex Painting/Reference
Import Image as Mesh
Export Scene
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CreateEditMenu =
Structs.MainMenu object>[source]# - Creates the Edit (Commands) menu with general application settings and history operations.Items:
Undo
Redo
Load Hotkeys
Save Hotkeys
Customize UI
Preferences
Reset to Default Settings
Relocate 3DCoat’s Data
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S_Mesh =
Structs.MenuSection object>[source]# - Section for mesh display modes.Items:
BackfaceCulling
Wireframe
Low-Poly
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S_Simple =
Structs.MenuSection object>[source]# - Simple geometry operations like clearing or smoothing the scene.Items:
Clear
Smooth All
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S_Render =
Structs.MenuSection object>[source]# - Rendering options within the Geometry menu.Items:
Cast Shadows
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SimplestMainMenu =
Structs.cTemplate object>[source]# - Defines the layout of the simplified main menu including file, edit, view, and room-specific menus.Items:
Edit the current room settings.
RoomsSelector
Splitter
BlankSpace