cTemplates.menu module#
-
DefaultMenu =
Structs.cTemplate object>[source]# - Constructs the default main menu bar for the application.It conditionally includes sub-menus (File, Edit, View, Room-specific menus) based on the active room (Paint, Voxels, Retopo, etc.) and debug state.Items:
Edit the current room settings.
RoomsSelector
Splitter
BlankSpace
File Menu
Edit Menu
View Menu
Symmetry Menu (conditional)
Textures Menu (conditional)
Calculate Menu (conditional)
Layers Menu (conditional)
Freeze Menu (conditional)
Hide Menu (conditional)
Paint Bake Menu (conditional)
Geometry Menu (conditional)
Retopo Menu (conditional)
Bake Menu (conditional)
Curves Menu
Windows Menu
Scripts Menu
Addons Menu
Capture Menu
Help Menu
Debug Menu (conditional)
PaintDependency (conditional)
PickMethod (conditional)
ShiftActions (conditional)
Auto Pick (conditional)
GhostActions (conditional)