Source code for cTemplates.MainMenu.Hide

import coat
from cTemplates.Structs import d_template, d_main_menu

[docs] @d_main_menu("Hide") def HideMenu(): """ Creates the Hide menu for managing visibility of objects, materials, and faces. Items: - Activate Hide Tool - Hide Painting Object - Hide Surface Material - Unhide Painting Object - Unhide Surface Material - Unhide All - Hide Frozen Area - Invert Hidden Faces - Delete Hidden Faces Permanently - Expand Hidden Area - Contract Hidden Area - Store Hidden State - Restore Hidden State - Hide extensions """ coat.menu_item("SWITCH_HIDE_TOOL") # Activate Hide Tool coat.menu_item("MENU_HIDE_OBJECT") # Hide Painting Object coat.menu_item("MENU_HIDE_MTL") # Hide Surface Material coat.menu_separator() coat.menu_item("MENU_UNHIDE_OBJECT") # Unhide Painting Object coat.menu_item("MENU_UNHIDE_MTL") # Unhide Surface Material coat.menu_item("MENU_UNHIDE_ALL") # Unhide All coat.menu_hotkey("X", 0, 1, 0) # CTRL+X coat.menu_item("HideFrozenArea") # Hide Frozen Area coat.menu_separator() coat.menu_item("MENU_INVERT_HIDE") # Invert Hidden Faces coat.menu_hotkey("X", 1, 1, 0) # CTRL+X coat.menu_item("MENU_DEL_PERMANENTLY") # Delete Hidden Faces Permanently coat.menu_separator() coat.menu_item("MENU_EXPAND_HIDE") # Expand Hidden Area coat.menu_hotkey("NUM_MINUS", 0, 0, 0) # NUM_MINUS coat.menu_item("MENU_CONTRACT_HIDE") # Contract Hidden Area coat.menu_separator() coat.menu_item("STORE_HIDE_DATA") # Store Hidden State coat.menu_item("RESTORE_HIDE_DATA") # Restore Hidden State coat.menu_insert_extensions("Hide")