Source code for cTemplates.MainMenu.Hide
import coat
from cTemplates.Structs import d_template, d_main_menu
[docs]
@d_main_menu("Hide")
def HideMenu():
"""
Creates the Hide menu for managing visibility of objects, materials, and faces.
Items:
- Activate Hide Tool
- Hide Painting Object
- Hide Surface Material
- Unhide Painting Object
- Unhide Surface Material
- Unhide All
- Hide Frozen Area
- Invert Hidden Faces
- Delete Hidden Faces Permanently
- Expand Hidden Area
- Contract Hidden Area
- Store Hidden State
- Restore Hidden State
- Hide extensions
"""
coat.menu_item("SWITCH_HIDE_TOOL") # Activate Hide Tool
coat.menu_item("MENU_HIDE_OBJECT") # Hide Painting Object
coat.menu_item("MENU_HIDE_MTL") # Hide Surface Material
coat.menu_separator()
coat.menu_item("MENU_UNHIDE_OBJECT") # Unhide Painting Object
coat.menu_item("MENU_UNHIDE_MTL") # Unhide Surface Material
coat.menu_item("MENU_UNHIDE_ALL") # Unhide All
coat.menu_hotkey("X", 0, 1, 0) # CTRL+X
coat.menu_item("HideFrozenArea") # Hide Frozen Area
coat.menu_separator()
coat.menu_item("MENU_INVERT_HIDE") # Invert Hidden Faces
coat.menu_hotkey("X", 1, 1, 0) # CTRL+X
coat.menu_item("MENU_DEL_PERMANENTLY") # Delete Hidden Faces Permanently
coat.menu_separator()
coat.menu_item("MENU_EXPAND_HIDE") # Expand Hidden Area
coat.menu_hotkey("NUM_MINUS", 0, 0, 0) # NUM_MINUS
coat.menu_item("MENU_CONTRACT_HIDE") # Contract Hidden Area
coat.menu_separator()
coat.menu_item("STORE_HIDE_DATA") # Store Hidden State
coat.menu_item("RESTORE_HIDE_DATA") # Restore Hidden State
coat.menu_insert_extensions("Hide")