Here is a list of all functions with links to the classes they belong to:
- s -
- SameHemisphere() : coat.quat
- saveFileDialog() : coat.io
- saveScreenshot() : coat.io
- saveSettings() : coat.settings
- scale() : coat.prim, coat.ui
- ScaleSceneUnits() : coat.Scene
- ScaleSceneVisually() : coat.Scene
- scaleSelectedFacesClusters() : coat.Model
- Scaling() : coat.mat3, coat.mat4
- ScalingAt() : coat.mat4
- sculptRoot() : coat.Scene
- Sec() : coat.math
- section_diameter() : coat.torus
- section_radius() : coat.torus
- sector_on() : coat.sphere, coat.torus
- sectorAngle() : coat.cylinder
- SegIntersection() : coat.cPlane, coat.vec2
- select() : coat.Font, coat.SceneElement
- selected() : coat.SceneElement
- selectEdge() : coat.Model
- selectedToEdges() : coat.Model
- selectedToFaces() : coat.Model
- selectedToMesh() : coat.Model, coat.uv
- selectedToObject() : coat.Model
- selectedToVertices() : coat.Model
- selectFace() : coat.Model
- selectItem() : coat.resource
- selectObject() : coat.Model
- selectOne() : coat.SceneElement
- selectPath() : coat.Model
- selectPoint() : coat.Curve
- selectVertex() : coat.Model
- Set() : coat.angles, coat.boundbox, coat.quat, coat.rect, coat.rotation, coat.vec2, coat.vec3, coat.vec4
- set() : coat.utils
- set_end() : coat.symm
- set_start() : coat.symm
- setAA() : coat.RenderRoom
- setActiveLayer() : coat.Scene
- SetAngle() : coat.rotation
- setAutomaticMoldingBox() : coat.Volume
- SetAxis() : coat.rotation
- setBool() : coat.settings
- setBoolShaderProperty() : coat.Volume
- setBoolValue() : coat.ui
- SetBottom() : coat.rect
- SetBottomLeft() : coat.rect
- SetBottomRight() : coat.rect
- setCamera() : coat.Camera
- setClippingLayer() : coat.Scene
- setClosed() : coat.Curve
- SetCol() : coat.mat3, coat.mat4
- SetCol0() : coat.mat3, coat.mat4
- SetCol1() : coat.mat3, coat.mat4
- SetCol2() : coat.mat3, coat.mat4
- SetCol3() : coat.mat4
- setColorShaderProperty() : coat.Volume
- SetCross() : coat.vec3
- setCurrentFolder() : coat.resource
- setCurrentLayer() : coat.Scene
- setCurrentObject() : coat.Model
- setCustomRenderSize() : coat.RenderRoom
- setCustomSymetryTransforms() : coat.symm
- setData() : coat.HeadParams
- setDOFDegree() : coat.RenderRoom
- setEdgeSeam() : coat.Model
- setEdgeSharpness() : coat.Model
- setEditBoxValue() : coat.ui
- SetElem() : coat.mat3, coat.mat4
- SetEmpty() : coat.boundbox, coat.rect
- setEnvironmentLight() : coat.RenderRoom
- setExposure() : coat.RenderRoom
- setFaceMaterial() : coat.Mesh, coat.Model
- setFaceNormalVertex() : coat.Mesh
- setFaceObject() : coat.Mesh, coat.Model
- setFaceUvVertex() : coat.Mesh
- setFaceUvVerts() : coat.Model
- setFaceVerts() : coat.Mesh, coat.Model
- setFaceVisibility() : coat.Model
- SetFileDefaultExtension() : coat.cStr
- SetFileDefaultPath() : coat.cStr
- SetFileExtension() : coat.cStr
- setFileForFileDialog() : coat.ui
- SetFilePath() : coat.cStr
- setFloat() : coat.settings
- setFloatShaderProperty() : coat.Volume
- SetFromPointAndNormal() : coat.cPlane
- SetFromPoints() : coat.cPlane
- setGhost() : coat.SceneElement
- SetHeight() : coat.rect
- setIconTexture() : cCore.LinkedObjectBaseType
- SetIdentity() : coat.mat3, coat.mat4, coat.quat
- setInt() : coat.settings
- setLayerBlending() : coat.Scene
- setLayerColorOpacity() : coat.Scene
- setLayerDepthOpacity() : coat.Scene
- setLayerGlossOpacity() : coat.Scene
- setLayerMetalnessOpacity() : coat.Scene
- setLayerName() : coat.Scene
- setLayerVisibility() : coat.Scene
- SetLeft() : coat.rect
- SetLength() : coat.cStr
- setLightColor() : coat.RenderRoom
- setLightDirection() : coat.RenderRoom
- setLightIntensity() : coat.RenderRoom
- setLightScattering() : coat.RenderRoom
- setMaskForTheLayer() : coat.Scene
- setMaterialName() : coat.Mesh
- setMaterialTexture() : coat.Mesh
- SetMax() : coat.boundbox
- setMeshFaces() : coat.Mesh
- setMeshNormals() : coat.Mesh
- setMeshUVs() : coat.Mesh
- setMeshVertices() : coat.Mesh
- SetMin() : coat.boundbox
- setMoldingBorder() : coat.Volume
- setMoldingBox() : coat.Volume
- setMoldingParams() : coat.Volume
- SetNormal() : coat.cPlane
- SetNormalize() : coat.cPlane
- setObjectMesh() : coat.Model
- setObjectName() : coat.Mesh, coat.Model
- setObjectReferenceColor() : coat.Model
- setObjectType() : cCore.LinkedObjectBaseType
- setObjectVisibility() : coat.Model
- SetOffset() : coat.cPlane
- SetOne() : coat.vec2, coat.vec3
- setOpacity() : coat.Volume
- setOpen() : coat.Curve
- setOption() : coat.ui
- SetOrig() : coat.rotation
- setOrtho() : coat.Camera
- SetPathToEngine() : cPhotogrammetry.ExtPhotogrammetryEngine
- setPivot() : coat.Camera
- SetPoint() : coat.freeform
- setPointNormal() : coat.Curve
- setPointPosition() : coat.Curve
- setPointRadius() : coat.Curve
- setPointTangents() : coat.Curve
- SetPosition() : coat.vec2, coat.vec3, coat.vec4
- SetRandRange1() : coat.vec3
- setRaysPerFrame() : coat.RenderRoom
- setReferenceColor() : coat.SceneElement
- setRenderResult() : coat.RenderRoom
- SetRight() : coat.rect
- SetRotation() : coat.mat4
- SetRow() : coat.mat3, coat.mat4
- SetRow0() : coat.mat3, coat.mat4
- SetRow1() : coat.mat3, coat.mat4
- SetRow2() : coat.mat3, coat.mat4
- SetRow3() : coat.mat4
- SetScaling() : coat.mat4
- setSceneShift() : coat.Scene
- setSceneUnits() : coat.Scene
- setSelectedEdges() : coat.Model
- setSelectedFaces() : coat.Model
- setSelectedVertices() : coat.Model
- SetSize() : coat.rect
- setSliderValue() : coat.ui
- setString() : coat.settings
- SetTop() : coat.rect
- SetTopLeft() : coat.rect
- SetToPoint() : coat.rect
- SetTopRight() : coat.rect
- setTransform() : coat.SceneElement
- SetTranslation() : coat.mat4
- setTypeData() : coat.nut
- setUnit() : coat.SphericalCollision
- setUnwrapIslandsDistance() : coat.uv
- setVertex() : coat.Mesh, coat.Model
- setVertexNormal() : coat.Mesh
- setVertexUV() : coat.Mesh, coat.Model
- setVisibility() : coat.SceneElement
- SetWidth() : coat.rect
- setWindowTitle() : coat.io
- SetZero() : coat.angles, coat.boundbox, coat.mat3, coat.mat4, coat.quat, coat.rect, coat.vec2, coat.vec3, coat.vec4
- sharpness() : coat.gear
- shell() : coat.Mesh, coat.Model
- ShotsTo3D() : cPhotogrammetry.ExtPhotogrammetryEngine
- shoulderDiameter() : coat.RimParams
- shoulderHeight() : coat.RimParams
- show() : coat.dialog
- showInfoMessage() : coat.ui
- showMessage() : coat.logger
- showPythonConsole() : coat.io
- showSymmetryPlane() : coat.symm
- signal() : coat.utils
- SignBitNotSet() : coat.math
- SignBitSet() : coat.math
- Sin() : coat.math
- SinCos() : coat.math
- size() : coat.box, coat.ellipse, coat.Font, coat.freeform
- sizeInScene() : coat.image
- SlashesToBackSlashes() : coat.cStr
- Slerp() : coat.quat, coat.vec3
- slice_from() : coat.sphere
- slice_to() : coat.sphere
- slices() : coat.cylinder, coat.sphere, coat.spiral, coat.torus
- slices_angle() : coat.torus
- slit() : coat.boltHead
- snappedCursorPos() : coat.io
- sphere() : coat.Mesh, coat.SphericalCollision
- splitDisconnectedParts() : coat.Mesh
- splitEdge() : coat.Model
- Sqrt() : coat.math
- Squad() : coat.quat
- SquadSetup() : coat.quat
- Start() : cCore.cExtensionHandler
- start() : coat.symm
- StartsWith() : coat.cStr
- startTimer() : coat.logger
- step() : coat.io, coat.spiral
- step_divide() : coat.prim
- stepSymmetry() : coat.symm
- stepX() : coat.symm
- stepY() : coat.symm
- stepZ() : coat.symm
- Stop() : cCore.cExtensionHandler
- strencilTexture() : coat.image
- strFromFile() : coat.io
- string() : coat.text
- strToFile() : coat.io
- stub() : coat.thread
- style() : coat.Font
- Sub() : coat.mat3, coat.mat4
- sub_div_mode() : coat.sphere
- sub_division() : coat.sphere
- subdivide() : coat.Model
- subdivideSelectedFaces() : coat.Model
- subtract() : coat.prim
- subtractFromVolume() : coat.Mesh
- subtractMesh() : coat.Volume
- subtractWithoutUndecuts() : coat.Volume
- supportedExtensions() : coat.resource
- supportedImagesFormats() : coat.io
- supportedMeshesFormats() : coat.io
- switchToLanguage() : coat.ui
- symmetry() : coat.Mesh
- symx() : coat.freeform
- symy() : coat.freeform
- symz() : coat.freeform