3DCoat Python API
The 3DCoat Python API documentation.
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This is the complete list of members for coat.math, including all inherited members.
Abs(int n) | coat.math | static |
Abs(float x) | coat.math | static |
Abs(float x) | coat.math | static |
ACos(float x) | coat.math | static |
ACos(float x) | coat.math | static |
AlignToDword(int i) | coat.math | static |
AngleDeltaDeg(float Alpha, float Beta) | coat.math | static |
AngleDeltaRad(float Alpha, float Beta) | coat.math | static |
AngleEnsureShortestPath180(float Alpha, float Beta) | coat.math | static |
AngleLerpDeg(float Alpha, float Beta, float s) | coat.math | static |
AngleLerpRad(float Alpha, float Beta, float s) | coat.math | static |
AngleNormalize180(float Angle) | coat.math | static |
AngleNormalize360(float Angle) | coat.math | static |
AngleNormalizePi(float Angle) | coat.math | static |
AngleNormalizeTwoPi(float Angle) | coat.math | static |
AngleNormalizeTwoPi(float Angle) | coat.math | static |
ASin(float x) | coat.math | static |
ASin(float x) | coat.math | static |
ATan(float x) | coat.math | static |
ATan(float x) | coat.math | static |
ATan(float y, float x) | coat.math | static |
ATan(float y, float x) | coat.math | static |
Ceil(float f) | coat.math | static |
Ceil(float d) | coat.math | static |
Cerp(float a, float b, float s) | coat.math | static |
Checksum(any Src, int Size) | coat.math | static |
Clamp01(float f) | coat.math | static |
ClampRange(float f, float l) | coat.math | static |
ClampRange1(float f) | coat.math | static |
ClosestPowerOfTwo(int X) | coat.math | static |
Cos(float a) | coat.math | static |
Cos(float a) | coat.math | static |
Deg(float Rad) | coat.math | static |
Deg(float Rad) | coat.math | static |
dRand(float Lo, float Hi) | coat.math | static |
EndianSwap(any Src, str Format, int Count=1) | coat.math | static |
EndianSwap2(any Src, int Count=1) | coat.math | static |
EndianSwap4(any Src, int Count=1) | coat.math | static |
EndianSwap8(any Src, int Count=1) | coat.math | static |
Equals(float x, float y, float Eps) | coat.math | static |
Equals(float x, float y, float Eps) | coat.math | static |
Exp(float x) | coat.math | static |
Exp(float x) | coat.math | static |
FastInvSqrt(float x) | coat.math | static |
FastSqrt(float x) | coat.math | static |
Float2Half(float Float) | coat.math | static |
Floor(float f) | coat.math | static |
Floor(float d) | coat.math | static |
Frac(float f) | coat.math | static |
Frac(float d) | coat.math | static |
Frexp(float x, int exp) | coat.math | static |
Frexp(float x, int exp) | coat.math | static |
Half2Float(int Half) | coat.math | static |
IndexForInsert(float f, float Array, int nCount, int Stride=0) | coat.math | static |
IsInfinity(float Value) | coat.math | static |
IsInRange(int i, int Lo, int Hi) | coat.math | static |
IsInRangeEps(float f, float Lo, float Hi, float Eps) | coat.math | static |
IsInRangeExact(float f, float Lo, float Hi) | coat.math | static |
IsMinusOne(float f, float Eps) | coat.math | static |
IsNegativeInfinity(float Value) | coat.math | static |
IsOne(float f, float Eps) | coat.math | static |
IsOne(float f, float Eps) | coat.math | static |
IsPositiveInfinity(float Value) | coat.math | static |
IsPowerOfTwo(int X) | coat.math | static |
IsValid(float f) | coat.math | static |
IsValid(float f) | coat.math | static |
IsZero(float f, float Eps) | coat.math | static |
IsZero(float d, float Eps) | coat.math | static |
IsZeroToOneEps(float f, float Eps) | coat.math | static |
IsZeroToOneExact(float f) | coat.math | static |
Ldexp(float x, int exp) | coat.math | static |
Ldexp(float x, int exp) | coat.math | static |
Lerp(float a, float b, float s) | coat.math | static |
Lerp05(float a, float b) | coat.math | static |
Lerper(float Fm, float To, float x) | coat.math | static |
LerperClamp01(float Lo, float Hi, float x) | coat.math | static |
Log(float x) | coat.math | static |
Log(float x) | coat.math | static |
LowerPowerOfTwo(int X) | coat.math | static |
MidPointLerp(float Start, float Mid, float End, float s) | coat.math | static |
Ms(float Sec) | coat.math | static |
MulDiv(int Number, int Numerator, int Denominator) | coat.math | static |
Periodic(float f, float Lo, float Hi, int nPeriods=None) | coat.math | static |
Pow(float x, float y) | coat.math | static |
Pow(float x, float y) | coat.math | static |
Rad(float Deg) | coat.math | static |
Rad(float Deg) | coat.math | static |
Rand(float Lo, float Hi) | coat.math | static |
Rand(int Lo, int Hi) | coat.math | static |
Rand01() | coat.math | static |
RandBool() | coat.math | static |
Randomize(int Seed) | coat.math | static |
RandRange1() | coat.math | static |
Round(float x) | coat.math | static |
Round(float x) | coat.math | static |
Sec(float Ms) | coat.math | static |
SignBitNotSet(int i) | coat.math | static |
SignBitSet(int i) | coat.math | static |
Sin(float a) | coat.math | static |
Sin(float a) | coat.math | static |
SinCos(float Angle, float S, float C) | coat.math | static |
SinCos(float Angle, float S, float C) | coat.math | static |
Sqrt(float x) | coat.math | static |
Sqrt(float x) | coat.math | static |
Tan(float a) | coat.math | static |
Tan(float a) | coat.math | static |
TCBAdjInCoeff(float tPrev, float tCur, float tNext) | coat.math | static |
TCBAdjOutCoeff(float tPrev, float tCur, float tNext) | coat.math | static |
UpperPowerOfTwo(int X) | coat.math | static |