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3DCoat Python API
The 3DCoat Python API documentation.
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This is the complete list of members for coat.math, including all inherited members.
| Abs(int n) | coat.math | static |
| Abs(float x) | coat.math | static |
| Abs(float x) | coat.math | static |
| ACos(float x) | coat.math | static |
| ACos(float x) | coat.math | static |
| AlignToDword(int i) | coat.math | static |
| AngleDeltaDeg(float Alpha, float Beta) | coat.math | static |
| AngleDeltaRad(float Alpha, float Beta) | coat.math | static |
| AngleEnsureShortestPath180(float Alpha, float Beta) | coat.math | static |
| AngleLerpDeg(float Alpha, float Beta, float s) | coat.math | static |
| AngleLerpRad(float Alpha, float Beta, float s) | coat.math | static |
| AngleNormalize180(float Angle) | coat.math | static |
| AngleNormalize360(float Angle) | coat.math | static |
| AngleNormalizePi(float Angle) | coat.math | static |
| AngleNormalizeTwoPi(float Angle) | coat.math | static |
| AngleNormalizeTwoPi(float Angle) | coat.math | static |
| ASin(float x) | coat.math | static |
| ASin(float x) | coat.math | static |
| ATan(float x) | coat.math | static |
| ATan(float x) | coat.math | static |
| ATan(float y, float x) | coat.math | static |
| ATan(float y, float x) | coat.math | static |
| Ceil(float f) | coat.math | static |
| Ceil(float d) | coat.math | static |
| Cerp(float a, float b, float s) | coat.math | static |
| Checksum(any Src, int Size) | coat.math | static |
| Clamp01(float f) | coat.math | static |
| ClampRange(float f, float l) | coat.math | static |
| ClampRange1(float f) | coat.math | static |
| ClosestPowerOfTwo(int X) | coat.math | static |
| Cos(float a) | coat.math | static |
| Cos(float a) | coat.math | static |
| Deg(float Rad) | coat.math | static |
| Deg(float Rad) | coat.math | static |
| dRand(float Lo, float Hi) | coat.math | static |
| EndianSwap(any Src, str Format, int Count=1) | coat.math | static |
| EndianSwap2(any Src, int Count=1) | coat.math | static |
| EndianSwap4(any Src, int Count=1) | coat.math | static |
| EndianSwap8(any Src, int Count=1) | coat.math | static |
| Equals(float x, float y, float Eps) | coat.math | static |
| Equals(float x, float y, float Eps) | coat.math | static |
| Exp(float x) | coat.math | static |
| Exp(float x) | coat.math | static |
| FastInvSqrt(float x) | coat.math | static |
| FastSqrt(float x) | coat.math | static |
| Float2Half(float Float) | coat.math | static |
| Floor(float f) | coat.math | static |
| Floor(float d) | coat.math | static |
| Frac(float f) | coat.math | static |
| Frac(float d) | coat.math | static |
| Frexp(float x, int exp) | coat.math | static |
| Frexp(float x, int exp) | coat.math | static |
| Half2Float(int Half) | coat.math | static |
| IndexForInsert(float f, float Array, int nCount, int Stride=0) | coat.math | static |
| IsInfinity(float Value) | coat.math | static |
| IsInRange(int i, int Lo, int Hi) | coat.math | static |
| IsInRangeEps(float f, float Lo, float Hi, float Eps) | coat.math | static |
| IsInRangeExact(float f, float Lo, float Hi) | coat.math | static |
| IsMinusOne(float f, float Eps) | coat.math | static |
| IsNegativeInfinity(float Value) | coat.math | static |
| IsOne(float f, float Eps) | coat.math | static |
| IsOne(float f, float Eps) | coat.math | static |
| IsPositiveInfinity(float Value) | coat.math | static |
| IsPowerOfTwo(int X) | coat.math | static |
| IsValid(float f) | coat.math | static |
| IsValid(float f) | coat.math | static |
| IsZero(float f, float Eps) | coat.math | static |
| IsZero(float d, float Eps) | coat.math | static |
| IsZeroToOneEps(float f, float Eps) | coat.math | static |
| IsZeroToOneExact(float f) | coat.math | static |
| Ldexp(float x, int exp) | coat.math | static |
| Ldexp(float x, int exp) | coat.math | static |
| Lerp(float a, float b, float s) | coat.math | static |
| Lerp05(float a, float b) | coat.math | static |
| Lerper(float Fm, float To, float x) | coat.math | static |
| LerperClamp01(float Lo, float Hi, float x) | coat.math | static |
| Log(float x) | coat.math | static |
| Log(float x) | coat.math | static |
| LowerPowerOfTwo(int X) | coat.math | static |
| MidPointLerp(float Start, float Mid, float End, float s) | coat.math | static |
| Ms(float Sec) | coat.math | static |
| MulDiv(int Number, int Numerator, int Denominator) | coat.math | static |
| Periodic(float f, float Lo, float Hi, int nPeriods=None) | coat.math | static |
| Pow(float x, float y) | coat.math | static |
| Pow(float x, float y) | coat.math | static |
| Rad(float Deg) | coat.math | static |
| Rad(float Deg) | coat.math | static |
| Rand(float Lo, float Hi) | coat.math | static |
| Rand(int Lo, int Hi) | coat.math | static |
| Rand01() | coat.math | static |
| RandBool() | coat.math | static |
| Randomize(int Seed) | coat.math | static |
| RandRange1() | coat.math | static |
| Round(float x) | coat.math | static |
| Round(float x) | coat.math | static |
| Sec(float Ms) | coat.math | static |
| SignBitNotSet(int i) | coat.math | static |
| SignBitSet(int i) | coat.math | static |
| Sin(float a) | coat.math | static |
| Sin(float a) | coat.math | static |
| SinCos(float Angle, float S, float C) | coat.math | static |
| SinCos(float Angle, float S, float C) | coat.math | static |
| Sqrt(float x) | coat.math | static |
| Sqrt(float x) | coat.math | static |
| Tan(float a) | coat.math | static |
| Tan(float a) | coat.math | static |
| TCBAdjInCoeff(float tPrev, float tCur, float tNext) | coat.math | static |
| TCBAdjOutCoeff(float tPrev, float tCur, float tNext) | coat.math | static |
| UpperPowerOfTwo(int X) | coat.math | static |