__init__(self) | coat.boundbox | |
__init__(self, p=vec3) | coat.boundbox | |
__init__(self, bMin=vec3, bMax=vec3) | coat.boundbox | |
__init__(self, v=Any) | coat.boundbox | |
__init__(self) | coat.boundbox | |
AddBounds(self, _0=Any) | coat.boundbox | |
AddPoint(self, _0=vec3) | coat.boundbox | |
ContainsBounds(self, _0=Any) | coat.boundbox | |
ContainsCircle(self, Center=vec2, Radius=float) | coat.boundbox | |
ContainsPoint(self, _0=vec2) | coat.boundbox | |
ContainsPoint(self, _0=vec3) | coat.boundbox | |
DistanceToPointSq(self, p=vec2) | coat.boundbox | |
DistanceToPointSq(self, p=vec3) | coat.boundbox | |
Empty | coat.boundbox | static |
FromPoints(pPoints=vec2, nCount=int) | coat.boundbox | |
FromPoints(pPoints=vec3, nCount=int) | coat.boundbox | |
GetCenter(self) | coat.boundbox | |
GetDiagonal(self) | coat.boundbox | |
GetLargestAxis(self) | coat.boundbox | |
GetMax(self) | coat.boundbox | |
GetMax(self) | coat.boundbox | |
GetMin(self) | coat.boundbox | |
GetMin(self) | coat.boundbox | |
GetShortestAxis(self) | coat.boundbox | |
GetSize(self) | coat.boundbox | |
GetSizeX(self) | coat.boundbox | |
GetSizeY(self) | coat.boundbox | |
GetSizeZ(self) | coat.boundbox | |
Inflate(self, DeltaX=float, DeltaY=float, DeltaZ=float) | coat.boundbox | |
Inflate(self, DeltaXYZ=float) | coat.boundbox | |
Inflate(self, Delta=vec3) | coat.boundbox | |
IntersectsBounds(self, _0=Any) | coat.boundbox | |
IntersectsSphere(self, _0=Any) | coat.boundbox | |
IsEmpty(self) | coat.boundbox | |
Lerp(l=Any, r=Any, s=float) | coat.boundbox | |
LineIntersection(self, RayOrig=vec3, RayDir=vec3, Scale=float) | coat.boundbox | |
One | coat.boundbox | static |
RayIntersection(self, RayOrig=vec3, RayDir=vec3, Scale=float) | coat.boundbox | |
RayIntersection(self, RayOrig=vec3, RayDir=vec3, Cross=vec3) | coat.boundbox | |
Set(self, Min=vec3, Max=vec3) | coat.boundbox | |
SetEmpty(self) | coat.boundbox | |
SetMax(self, _0=vec3) | coat.boundbox | |
SetMin(self, _0=vec3) | coat.boundbox | |
SetZero(self) | coat.boundbox | |
ToPoints(self, P8=vec3) | coat.boundbox | |
ToRect(self) | coat.boundbox | |
ToSphere(self) | coat.boundbox | |
Transform(B=Any, T=mat4) | coat.boundbox | |
Translate(self, _0=vec2) | coat.boundbox | |
Translate(self, _0=vec3) | coat.boundbox | |
Zero | coat.boundbox | static |