3DCoat Python API
The 3DCoat Python API documentation.
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This is the complete list of members for coat.Render, including all inherited members.
clear(int fbo_id, any fill_color, bool clear_color=True, bool clear_depth=True, float fill_depth=1) | coat.Render | static |
CreateFBO(int width, int height, image_format format) | coat.Render | static |
CreateGPUTexture(any src_data, image_format format) | coat.Render | static |
DeleteGPUTexture(int texture_id) | coat.Render | static |
draw_on_screen(int texture=1, int left=0, int top=0, int right=0, int bottom=0, int red=255, int green=255, int blue=255, int opacity=255) | coat.Render | static |
draw_text(float x, float y, str text, float color_r=1, float color_g=1, float color_b=1, float color_a=1) | coat.Render | static |
GPUTextureFromFile(str file_path, bool Clamp=False, bool Smooth=True, bool swapRB=False, bool Flip=False) | coat.Render | static |
work_area() | coat.Render | static |