3DCoat
3D-COAT 4.9.xx
3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
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Macros | |
#define | ui_tool_context(B) auto_keep(ui_menu_item::ContextTool); ui_set_tool_context(B); |
set context for next tools declaration More... | |
Functions | |
ui_pool * | ui_root () |
get the ui_pool pointer. More... | |
template<class F , class... Args> | |
void | ui_element (const char *ID, F &&f, Args &&...args) |
Create the UI element to be used in script. More... | |
void | ui_create (const char *ID, std::function< void(BaseWidget *)> fn, std::function< void()> onclick=[]{}) |
Create custom UI element with own controls. Second parameter is the function to call when the hotkey pressed. More... | |
void | ui_property (const char *ID, std::function< bool()> fn) |
define the property to be referred in script using menu_property(...), More... | |
void | ui_comment (const char *id) |
Add comment to the list of tools/menu items definition. More... | |
void | ui_keys (int Key, bool shift, bool ctrl, bool alt) |
Set default hotkeys for this elemeny. More... | |
void | ui_export () |
The item performs export, so should be disabled in expired trial version. More... | |
void | ui_pro () |
The feature is only for the Pro version. More... | |
void | ui_beta () |
This is beta feature. More... | |
void | ui_bool (bool &b) |
Make the previously defined menu_item to be checkbox. More... | |
void | ui_bool (std::function< bool &()> fn) |
Make the previously defined menu_item to be checkbox, pointer to the boolean variable is dynamic. More... | |
void | ui_group (int g) |
define radio-button, specify the group of radio buttons More... | |
void | ui_intethalon (int &item, int ethalon) |
Specify the radio button with integer variable, box checked if item == ethalon. More... | |
void | ui_icon (int icon) |
set icon for the item More... | |
void | ui_icon (const char *icon) |
set the texture for the item, name should be from the material.io More... | |
void | ui_set_tool_context (BasicTool *B) |
set context for next tools declaration More... | |
template<class F , class... Args> | |
void | reg_tool_button (const char *ID, F &&f, Args &&...args) |
define the button in the toolset that does something More... | |
void | reg_tool_activation (const char *ID, int index) |
register tool activation. Tools becomes active, UI of the tool becomes active. More... | |
void | reg_surface_tool (const char *ID, int index) |
register tool for the surface mode only More... | |
void | reg_voxel_tool (const char *ID, int index) |
register the tool for the voxels only More... | |
void | menu_item (const cstring &id) |
add the menu item More... | |
TextWidget * | menu_item_code (const cstring &id) |
Not for the sctipt, it creates the menu item in the current context, returns TextWidget to be precessed. Usually it should be called within the ui_create lambda. More... | |
void | menu_sort () |
sort items alphabetically in current menu context. More... | |
void | menu_item_script (const cstring &id, const cstring &functionOrFile) |
add item defined within the script, pressing the item will call the script function More... | |
void | menu_hotkey (const cstring &id, int Shift, int Ctrl, int Alt) |
set the default hotkey for this item More... | |
void | menu_submenu (const cstring &id) |
add submenu section, end the section with menu exit() More... | |
void | iconic_submenu (const cstring &id, int size) |
submenu as icon (like the camera menu), size is the icon size More... | |
void | menu_separator () |
separator in the menu More... | |
void | menu_insert_extensions (const cstring &id) |
insert all extensions of the given type into the menu More... | |
void | start_main_menu (const cstring &id) |
add the item to the root of the main menu More... | |
void | menu_exit () |
end the submenu More... | |
void | tools_item (const cstring &id) |
add the tool to the tool panel. More... | |
void | tools_section (const cstring &id) |
Stern new tools section. More... | |
void | insert_extensions () |
insert extensions that are suitable to this page More... | |
bool | is_new_scene () |
is it new scene? More... | |
bool | is_steam_app () |
Is it steam application? More... | |
bool | is_ppp () |
Is there object imported for PPP? More... | |
bool | is_ptex () |
Is there object imported for Ptex painting? More... | |
bool | is_mv () |
Is there object imported for microvertex painting? More... | |
bool | dicom_supported () |
Is dicom supported? More... | |
bool | is_medical () |
Is it medical application? More... | |
bool | is_printing () |
Is it 3d-printing version? More... | |
int | tex_approach () |
returns current texturing approach More... | |
bool | lock_ui_changes () |
lock UI changes, so that user will not be able to hide/restore UI elements (deprecated) More... | |
void | use_round_space_panel (bool colorsinside) |
use round space panel for this room. More... | |
void | use_colors_in_toolset () |
Use color switcher in the toolset. More... | |
bool | menu_property (const cstring &id) |
return the value of some pre-defined property. More... | |
void | show_space_panel (const cstring &Subset, int NumColumns) |
show the space panel, if Subset is empty, all tools will be shown, othervice only particular subsections will be shows. The section will be shown if it's name (including*) is substring of Subset More... | |
void | start_rmb_panel () |
start making RMB panel. Pay attention, if you started with start_rmb_panel(), you should finish it with show_rmb_panel() More... | |
void | show_rmb_panel () |
finishmaking rmb panel and show it to user More... | |
bool | voxtree_object_picked () |
returns true if vox tree element picked - on screen or in VoxTree More... | |
void | pass_filename (const cstring &id) |
executing UI commands substitute the filename into the next file dialog More... | |
void | execute_item (const cstring &id) |
execute UI item More... | |
bool | is_surface () |
Is the current object in surface mode? More... | |
bool | is_proxy () |
Is the current object in proxy mode? More... | |
bool | RequiresRoundSpacePanel () |
Call it from the tools definition script if current context requires round space panel. More... | |
bool | RequiresColorsPaletteInSpacePanel () |
Call it from the tools definition script if current context requires color palette in the round space panel. More... | |
bool | RequiresColorsInToolset () |
returns true if the toolset requires the color switcher More... | |
int | GetCurrentToolMode () |
Returns current tool integer identifier. More... | |
const cstring | GetCurrentTool () |
return the name of the current tool More... | |
int | GetCurrentToolSubmode (const cstring &id) |
return additional sub-mode of the current tool. Like verts/edges/faces/object in retopo/select More... | |
void | PureIconic () |
call from script to set round space panel + color switcher + palette in space panel More... | |
void | default_tool (const cstring &tool) |
set the default tool for the current toolset, it should be called in the toolset definition script More... | |
void | set_space_panel_columns_count (int num) |
set the columns count in the space panel More... | |
void | page_suffix (const cstring &tool) |
set additioanl page suffix to distinguish principally different toolsets. It is usually [V] for object in voxel mode and [S] for surface. More... | |
cStr | GetExtendedPage () |
return the page name with the suffix if applicable More... | |
void | IndicateToolChange () |
called intenally to indicate that new default tool shoul be assigned to the current context More... | |
void | empty () |
just do nothing More... | |
void | ClearRequirements () |
don't need round space panel, colors in space panel, colors in toolset More... | |
#define ui_tool_context | ( | B | ) | auto_keep(ui_menu_item::ContextTool); ui_set_tool_context(B); |
set context for next tools declaration
void ClearRequirements | ( | ) |
don't need round space panel, colors in space panel, colors in toolset
void default_tool | ( | const cstring & | tool | ) |
set the default tool for the current toolset, it should be called in the toolset definition script
References GetExtendedPage().
bool dicom_supported | ( | ) |
Is dicom supported?
void empty | ( | ) |
just do nothing
Referenced by coat::scripto::UI::code(), and OpenSubdiv::v3_4_3::Far::LimitStencilTableReal< REAL >::GetLimitStencil().
void execute_item | ( | const cstring & | id | ) |
execute UI item
const cstring GetCurrentTool | ( | ) |
int GetCurrentToolMode | ( | ) |
Returns current tool integer identifier.
int GetCurrentToolSubmode | ( | const cstring & | id | ) |
return additional sub-mode of the current tool. Like verts/edges/faces/object in retopo/select
cStr GetExtendedPage | ( | ) |
return the page name with the suffix if applicable
Referenced by default_tool(), and IndicateToolChange().
void iconic_submenu | ( | const cstring & | id, |
int | size | ||
) |
submenu as icon (like the camera menu), size is the icon size
References mat_icon().
void IndicateToolChange | ( | ) |
called intenally to indicate that new default tool shoul be assigned to the current context
References GetCurrentTool(), and GetExtendedPage().
void insert_extensions | ( | ) |
insert extensions that are suitable to this page
References VolumeObject::InCache.
bool is_medical | ( | ) |
Is it medical application?
bool is_mv | ( | ) |
Is there object imported for microvertex painting?
bool is_new_scene | ( | ) |
is it new scene?
bool is_ppp | ( | ) |
Is there object imported for PPP?
bool is_printing | ( | ) |
Is it 3d-printing version?
bool is_proxy | ( | ) |
Is the current object in proxy mode?
References VolumeObject::InCache.
bool is_ptex | ( | ) |
Is there object imported for Ptex painting?
bool is_steam_app | ( | ) |
Is it steam application?
bool is_surface | ( | ) |
Is the current object in surface mode?
bool lock_ui_changes | ( | ) |
lock UI changes, so that user will not be able to hide/restore UI elements (deprecated)
void menu_exit | ( | ) |
end the submenu
void menu_hotkey | ( | const cstring & | id, |
int | Shift, | ||
int | Ctrl, | ||
int | Alt | ||
) |
set the default hotkey for this item
void menu_insert_extensions | ( | const cstring & | id | ) |
insert all extensions of the given type into the menu
void menu_item | ( | const cstring & | id | ) |
add the menu item
References ui_root().
TextWidget* menu_item_code | ( | const cstring & | id | ) |
Not for the sctipt, it creates the menu item in the current context, returns TextWidget to be precessed. Usually it should be called within the ui_create lambda.
void menu_item_script | ( | const cstring & | id, |
const cstring & | functionOrFile | ||
) |
add item defined within the script, pressing the item will call the script function
References ui_root().
bool menu_property | ( | const cstring & | id | ) |
void menu_separator | ( | ) |
separator in the menu
void menu_sort | ( | ) |
sort items alphabetically in current menu context.
void menu_submenu | ( | const cstring & | id | ) |
add submenu section, end the section with menu exit()
void page_suffix | ( | const cstring & | tool | ) |
set additioanl page suffix to distinguish principally different toolsets. It is usually [V] for object in voxel mode and [S] for surface.
void pass_filename | ( | const cstring & | id | ) |
executing UI commands substitute the filename into the next file dialog
void PureIconic | ( | ) |
call from script to set round space panel + color switcher + palette in space panel
void reg_surface_tool | ( | const char * | ID, |
int | index | ||
) |
register tool for the surface mode only
References ui_root().
void reg_tool_activation | ( | const char * | ID, |
int | index | ||
) |
register tool activation. Tools becomes active, UI of the tool becomes active.
References ui_root().
void reg_tool_button | ( | const char * | ID, |
F && | f, | ||
Args &&... | args | ||
) |
define the button in the toolset that does something
References ui_root().
void reg_voxel_tool | ( | const char * | ID, |
int | index | ||
) |
register the tool for the voxels only
References ui_root().
bool RequiresColorsInToolset | ( | ) |
returns true if the toolset requires the color switcher
bool RequiresColorsPaletteInSpacePanel | ( | ) |
Call it from the tools definition script if current context requires color palette in the round space panel.
bool RequiresRoundSpacePanel | ( | ) |
Call it from the tools definition script if current context requires round space panel.
void set_space_panel_columns_count | ( | int | num | ) |
set the columns count in the space panel
void show_rmb_panel | ( | ) |
finishmaking rmb panel and show it to user
void show_space_panel | ( | const cstring & | Subset, |
int | NumColumns | ||
) |
show the space panel, if Subset is empty, all tools will be shown, othervice only particular subsections will be shows. The section will be shown if it's name (including*) is substring of Subset
void start_main_menu | ( | const cstring & | id | ) |
add the item to the root of the main menu
void start_rmb_panel | ( | ) |
start making RMB panel. Pay attention, if you started with start_rmb_panel(), you should finish it with show_rmb_panel()
int tex_approach | ( | ) |
returns current texturing approach
void tools_item | ( | const cstring & | id | ) |
add the tool to the tool panel.
tools_in_script Toolset commands to be used in the script.
References ui_root().
void tools_section | ( | const cstring & | id | ) |
Stern new tools section.
void ui_beta | ( | ) |
This is beta feature.
void ui_bool | ( | bool & | b | ) |
Make the previously defined menu_item to be checkbox.
void ui_bool | ( | std::function< bool &()> | fn | ) |
Make the previously defined menu_item to be checkbox, pointer to the boolean variable is dynamic.
void ui_comment | ( | const char * | id | ) |
Add comment to the list of tools/menu items definition.
References ui_root().
Referenced by PopupWindow::Register().
void ui_create | ( | const char * | ID, |
std::function< void(BaseWidget *)> | fn, | ||
std::function< void()> | onclick = []{} |
||
) |
Create custom UI element with own controls. Second parameter is the function to call when the hotkey pressed.
References ui_root().
void ui_element | ( | const char * | ID, |
F && | f, | ||
Args &&... | args | ||
) |
Create the UI element to be used in script.
References ui_root().
Referenced by PopupWindow::Register().
void ui_export | ( | ) |
The item performs export, so should be disabled in expired trial version.
void ui_group | ( | int | g | ) |
define radio-button, specify the group of radio buttons
void ui_icon | ( | int | icon | ) |
set icon for the item
void ui_icon | ( | const char * | icon | ) |
set the texture for the item, name should be from the material.io
References mat_icon().
void ui_intethalon | ( | int & | item, |
int | ethalon | ||
) |
Specify the radio button with integer variable, box checked if item == ethalon.
void ui_keys | ( | int | Key, |
bool | shift, | ||
bool | ctrl, | ||
bool | alt | ||
) |
Set default hotkeys for this elemeny.
void ui_pro | ( | ) |
The feature is only for the Pro version.
void ui_property | ( | const char * | ID, |
std::function< bool()> | fn | ||
) |
define the property to be referred in script using menu_property(...),
References ui_root().
ui_pool* ui_root | ( | ) |
get the ui_pool pointer.
Referenced by GetCurrentTool(), menu_item(), menu_item_script(), menu_property(), coat::scripto::UI::operator()(), reg_surface_tool(), reg_tool_activation(), reg_tool_button(), reg_voxel_tool(), VoxelExtension::Register(), tools_item(), ui_comment(), ui_create(), ui_element(), and ui_property().
void ui_set_tool_context | ( | BasicTool * | B | ) |
set context for next tools declaration
void use_colors_in_toolset | ( | ) |
Use color switcher in the toolset.
void use_round_space_panel | ( | bool | colorsinside | ) |
use round space panel for this room.
bool voxtree_object_picked | ( | ) |
returns true if vox tree element picked - on screen or in VoxTree