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PopupWindow Class Reference

Base class for all popup windows. More...

#include <PopupWindows.h>

Public Member Functions

virtual BaseClassGetClass ()
 Class to be edit in pop-up window. More...
 
virtual void CreateUI (FrameWidget *root, const Rct &R)
 If returned class is NULL the next function will be called to create UI. More...
 
virtual int PresentInWindowsList ()
 Is it present in Windows->Popups? More...
 
virtual double GetWindowSortValue ()
 The bigger value returned, the lower position in windows list the window will get. More...
 
virtual const char * GetDefaultHotkey ()
 Get default hotkeys by default. More...
 
virtual bool GetSizeWhenTriggeredByHotkey (cVec2 &size)
 Resturn true and set special size when the window triggered by hokey. More...
 
virtual int PresentInNaviBar ()
 Is it present in Top Navigation Bar? More...
 
virtual float PresentInActivityBar ()
 Is it present in Activity (top right list of active elements like current pen, material, stencil) panel? More...
 
virtual IconInfo GetIconInActivityBar ()
 returns the icon for the activity bar. More...
 
virtual IconInfo GetIcon ()
 Icon name to show in navi bar. More...
 
virtual const char * GetWindowID ()
 Window name to show in Windows->Popups and window header. More...
 
virtual int GetFixedWidth ()
 Returns nonzero value if you need fixed window width when called from Navi bar. More...
 
virtual int GetFixedHeight ()
 Returns nonzero value if you need fixed window height when called from Navi bar. More...
 
virtual cVec2 GetDefaultPlacement ()
 Get default placement and size. More...
 
virtual float GetDefaultWidth ()
 Returns default window width. More...
 
virtual float GetDefaultHeight ()
 Returns default window width. More...
 
virtual bool KeepExpanded ()
 Return true if you want to expand class parameters on the full height (whenever possible) when class hashsumm changes. More...
 
virtual void OnActivate ()
 Called when Show or PopUp or Window->Popups->... called. More...
 
virtual void OnClose ()
 Called when user closes the window or Close() called. More...
 
virtual void Process ()
 Called each frame. More...
 
void Show ()
 Show the window if it is hidden. More...
 
void AutoShow ()
 Show the window if it is called from menu, pop-up window temporary if it is called by hotkey. More...
 
void PopUp ()
 Pop-up under cursor for temporary showing. More...
 
void Close ()
 Close the window. More...
 
void PopUpNearRect (const Rct &R, int Xalign, int Yalign)
 Pop-up near rectangle. X/Y alingn: 0:Left, 1:Center, 2:Right. More...
 
void RefreshUI ()
 Refresh. More...
 
bool IsInDock ()
 check if window is in dock More...
 
virtual DWORD GetSaveMagic ()
 serialize the window data to the 3B file More...
 
virtual void OnNewScene ()
 called when New scene triggered More...
 
BaseClassGetRoot ()
 BaseClass is like a tree, and you always can get the root of the tree using this function. More...
 
virtual DWORD GetClassMask ()
 Masking elements of class. Each member has mask. Element is serializable/visible only if (it's_mask & hosting_class_mask) != 0. More...
 
virtual void reset_class (void *DataPtr=nullptr)
 Clearing all registered content of the class. If DataPtr is nullptr, this class will be cleared. More...
 
virtual void CountObjects (int &required_index, int *counter, HashSummator *hash, BaseClassElement *result, const std::function< bool(BaseClassElement *)> *ForEachElem=nullptr, bool OnlyPointersMode=false)
 This is the main function used for the access to class members. Each class that has SERIALIZE section creates this function automatically.
It may count members, return hash, give element-wise access to any member. Instead of keeping registered fields that routine gives fast dynamic access to any member.
If you making own container, you should create this function as well, othervice your class will not be serialized correctly even if you will make GetElement(...) function. More...
 
void ForEach (const std::function< bool(BaseClassElement *el)> &fn, bool OnlyPointsers=false)
 Calls function for each class member. This function used in _EACH ... _EACH_END cycle. More...
 
virtual bool CopyBaseClass (BaseClass *Dest, bool Add=false)
 Copy base class to other class uning names correspondence. More...
 
virtual void Save (TagsList &xml, void *ClassPtr, void *Extra=NULL)
 Save class to the XML structure. More...
 
virtual bool Load (TagsList &xml, void *ClassPtr, void *Extra=NULL)
 Load the class from the XML structure. More...
 
virtual bool FullCopy (const void *SrcData, const void *SrcDataExtra, BaseClass *Dest, void *DestData, void *DstDataExtra, CECopyContext *C)
 Fast copy from one BaseClass to another. Names and types correspondence used to copy. More...
 
virtual void SaveBin (void *Data, void *Extra, BinStream *Out, Enumerator *ExDictionary, Enumerator *SkipList)
 Save in binaly form. Use only for temporary storage in memory!!! More...
 
virtual void LoadBin (void *Data, void *Extra, BinStream *In, Enumerator *ExDictionary)
 Load the class from the memory. Use only for temporary storage in memory!!! More...
 
virtual void UpdateHash (HashSummator &S, void *data=nullptr, void *extra=nullptr)
 returns hash value dependent on data fields of this class More...
 
virtual int GetAmountOfElementsInUI ()
 return amount of elements represented in UI More...
 
virtual int GetAmountOfElementsInXML ()
 return amount of elements taht will be stored in XML More...
 
virtual const char * GetClassName () const
 return class name there if need. Usually you don't need, if you are using AUTONEW or SERIALIZE More...
 
virtual void RegisterMembers ()
 Reload this function to register members. Usually you don't need to do this if you are using any of SERIALIZE methods of registration. More...
 
virtual int GetAmountOfElements ()
 return complete amount of elements. Even invisible, masked and non-serialized elements will be counted More...
 
virtual bool CheckDirectCasting () const
 BaseClass corresponds to some other data type. For example _int correctonds to int, etc... In this case you can't cast pointer to data to BaseClass*. But in some cases BaseClass may be directlt castable, for example if it has registered members, or it is ClassArray. This function is to define if class is directly castable. More...
 
virtual int GetClassSize () const
 return actual size of this class More...
 
virtual BaseClassnew_element () const
 construct pointer to class of the same type like this. Elements will not be copied into the new place More...
 
virtual bool GetElement (BaseClassElement &res, int idx, const void *Ptr=nullptr, const void *Extra=nullptr)
 
bool GetElementByName (const char *Name, void *Ptr, void *Extra, BaseClassElement &res, bool UI=false, bool Serialize=true)
 The function returns complete information about the member by it's name. More...
 
void DeleteDefaultSubFields (TagsList &xml, void *ClassPtr, void *Extra=NULL)
 Short form saving. Fields that are unchanged in comparison to default will be skipped in XML. More...
 
virtual bool ShouldSaveInShortForm ()
 Return true if class should be saved in short form mandatory. More...
 
virtual int ExpandWith (const char *ElmName, void *base)
 Expand array with class ElmName. More...
 
virtual bool DelElement (int Index)
 removes element if the operation supported More...
 
template<class Type = BaseClass>
bool valid () const
 call it to check if this BaseClass pointer is valid More...
 
BaseClassauto_cast (void *ptr) const
 if class is directly castable the function returns ptr cased to BaseClass, othervice this pointrer returned. If NULL returned - something is wrong. More...
 
virtual bool ReadFromFile (const char *Name)
 Save the object to file or binary stream. Example. More...
 
virtual void FromStr (const comms::cStr &bs)
 
virtual bool CheckIfFunction () const
 Special function for integrating in editor. More...
 
virtual int condition_call (void *ptr)
 return -1 to do nothing, 0 if you want to hide everything after this registered member, 1 if you want to show More...
 
virtual void SetParent (BaseClass *Parent)
 set parent recursively More...
 
virtual void SimplySetParent (BaseClass *Parent)
 set parent directly to this, not affecting members More...
 
virtual bool CheckCompartabilityWith (const char *TypeName, int TypeSize)
 Checking for errors of registration. More...
 
virtual bool ProcessInEditor (BaseClass *Parent)
 Editor will call next function always when it is visible in tree. Return true if overriden. More...
 
virtual bool HandleKey (int code)
 Editor will call next function when key pressed. More...
 
virtual bool OnChangeMember (BaseClass *MembClass, void *MembPtr, void *MembExtra, const char *MembName)
 Editor will call it every time when member changes and editor is able to recognise it. More...
 
virtual void BeforeChangeMember (BaseClass *MembClass, void *MembPtr, void *MembExtra, const char *MembName)
 Editor will call it every time before the changes. More...
 
virtual BaseWidget * OnCreateControlFromScratch (const ClassEditorContext &Context, Rct &Rect)
 Create completely own control for ClassEditor. More...
 
virtual void OnModifyControl (const char *FieldName, BaseWidget *W, ClassEditorContext &Context)
 Call for every member of registered class registered class. More...
 
virtual bool CanBeDragged (const char *MemberID, int &dx, int &dy)
 Use it for build a Drag & Drop element. More...
 
virtual bool CanAcceptDrag (const char *MemberID)
 
virtual bool OnStartDrag (const char *MemberID)
 
virtual bool OnEndDrag (const char *MemberID)
 
virtual bool OnAcceptDrag (BaseClass *DraggedItemParent, const char *DraggedMemberID, const char *AcceptorMemberID, iRct MyRect)
 
void SetParents ()
 set parents to this for all child members More...
 
void SetParentsSafe ()
 set parents to this for all child members, each child will be tested for validity More...
 

Static Public Member Functions

static void Register (PopupWindow *win)
 Registering window in system. More...
 

Static Public Attributes

static const char * CurrentSaveFile
 If user triggers saving class to file, last filename stored there. More...
 

Protected Attributes

BaseClassParentBC
 pointer to the parent class in the tree More...
 
DWORD _ClassMask
 Result of GetClassMask() written there. GetClassMask() is not const, so can't use it in const functions. The field introduced to use masking in const functions. More...
 

Static Protected Attributes

static std::mutex * pmutex
 mutex for register_this / remove_this More...
 
static uni_hash< _empty,
cPtrDiff,(1<< 18), 2048 > * 
presence
 each BaseClass registered in this list More...
 

Detailed Description

Base class for all popup windows.

Window can be placed in the control panel.

+ Inheritance diagram for PopupWindow:

Member Function Documentation

BaseClass* BaseClass::auto_cast ( void *  ptr) const
inherited

if class is directly castable the function returns ptr cased to BaseClass, othervice this pointrer returned. If NULL returned - something is wrong.

void PopupWindow::AutoShow ( )

Show the window if it is called from menu, pop-up window temporary if it is called by hotkey.

References GetSizeWhenTriggeredByHotkey().

virtual void BaseClass::BeforeChangeMember ( BaseClass MembClass,
void *  MembPtr,
void *  MembExtra,
const char *  MembName 
)
inlinevirtualinherited

Editor will call it every time before the changes.

See Also
OnChangeMember()

Reimplemented in CurvePrimitive.

virtual bool BaseClass::CanAcceptDrag ( const char *  MemberID)
inlinevirtualinherited
virtual bool BaseClass::CanBeDragged ( const char *  MemberID,
int &  dx,
int &  dy 
)
inlinevirtualinherited

Use it for build a Drag & Drop element.

See Also
CanAcceptDrag(), OnStartDrag(), OnEndDrag(), OnAcceptDrag()

Reimplemented in ItemsTree.

Referenced by CreateControlWithBaseClass().

virtual bool BaseClass::CheckCompartabilityWith ( const char *  TypeName,
int  TypeSize 
)
inlinevirtualinherited

Checking for errors of registration.

virtual bool BaseClass::CheckDirectCasting ( ) const
inlinevirtualinherited

BaseClass corresponds to some other data type. For example _int correctonds to int, etc... In this case you can't cast pointer to data to BaseClass*. But in some cases BaseClass may be directlt castable, for example if it has registered members, or it is ClassArray. This function is to define if class is directly castable.

Returns
Return true if void* ClassPtr may be directly casted to BaseClass*

Reimplemented in ClassRef< X >, ClassRef< BaseClass >, ClassPtr< X >, ClassPtr< BaseClass >, ClassPtr< VoxMethadata >, ClassPtr< BasicDistortion >, ClassPtr< OnePenStyle >, ClassPtr< CurvePrimitive >, ClassPtr< ModelPreview >, ClassPtr< BasePrim >, ClassArray< X >, ClassArray< TextItem >, ClassArray< BaseKnot >, ClassArray< IconicText >, ClassArray< BaseClass >, ClassArray< mitem >, ClassArray< PopupWindow >, ClassArray< OneQAItem >, ClassArray< LayerMaterial >, ClassArray< SplinePoint3D >, ClassArray< BaseNode >, ClassArray< ModelItem >, ClassArray< bcVec3 >, ClassArray< FacesCluster >, ClassArray< OneToolPreset >, ClassArray< OneVolumeTransform >, ClassArray< ItemsTree >, ClassArray< VolumeObject >, ClassArray< BasicDistortion >, ClassArray< Pt3D2 >, ClassArray< CurvElement2 >, ClassArray< ABOcTreeLevel >, ClassArray< FolderState >, ClassArray< my_test1 >, ClassArray< BaseWidget >, ClassArray< ExShaderParam >, ClassArray< GuideSection >, ClassArray< ShaderPreviewStrct >, ClassArray< BaseDrawingPrim >, ClassArray< OneFold >, ClassArray< RTUVSet >, ClassArray< ClassRef< BaseClass > >, ClassArray< StringsList >, ClassArray< MeasureElement >, ClassArray< OneRandomPen >, ClassArray< OnePreset >, ClassArray< ScrollParam >, ClassArray< CurveReference >, ClassArray< OneLayerInfo >, ClassArray< OneSubObject >, ClassArray< OneMaterial >, ClassArray< ImpUVSet2 >, ClassArray< RecoSample >, ClassArray< NaviEvent >, ClassArray< ExampleOfLoadSaveDataTo3BFileExtension::MyClassTest >, ClassArray< FolderRoot >, ClassArray< WindowPos >, ClassArray< RetopoGroup >, ClassArray< BaseEffectFlow >, ClassArray< FileEnabler >, ClassArray< One2DCurve >, ClassArray< VarStorage >, ClassArray< DbgLItem >, ClassArray< wCurvePoint >, ClassArray< OneMorphInfo >, ClassArray< psd_Layer >, ClassArray< SubFaceList >, ClassArray< MRenderTarget >, ClassArray< RenamePair >, ClassArray< SplinePoint3 >, ClassArray< DockLayoutElement >, ClassArray< Point3D >, ClassArray< CellsStorage >, ClassArray< CoreScriptTempItem >, ClassArray< JointPreview >, ClassArray< SplinePoint2 >, ClassArray< SplineCurve >, ClassArray< SubdWeights >, ClassArray< OneExportTexture >, ClassArray< DragNDropToolItem >, ClassArray< TempPt >, ClassArray< OneMtlInUVSet >, ClassArray< OneHotKey >, ClassArray< ExtraLight >, ClassArray< SphereOfInfluence >, ClassArray< ImpUV2 >, ClassArray< OneMtlLayer >, ClassArray< SplinePoint >, ClassArray< SliderState >, ClassArray< CustomLeftPanel >, ClassArray< cElement >, ClassArray< LwoNode >, ClassArray< ImpUVSet >, ClassArray< RetopoUVSet >, ClassArray< OneDrawnStroke >, ClassArray< LayerData >, ClassArray< CurvePrimitive >, ClassArray< KeptPolygon >, ClassArray< NodesCategory >, ClassArray< SymmetryState >, ClassArray< CurvedChunk >, ClassArray< BasePrim >, ClassArray< CameraShortcut >, ClassArray< VMapType >, VoxelExtension, StringsList, and KnotReference.

Referenced by CreateControlWithBaseClass().

virtual bool BaseClass::CheckIfFunction ( ) const
inlinevirtualinherited

Special function for integrating in editor.

Referenced by CreateControlWithBaseClass().

void PopupWindow::Close ( )

Close the window.

virtual int BaseClass::condition_call ( void *  ptr)
inlinevirtualinherited

return -1 to do nothing, 0 if you want to hide everything after this registered member, 1 if you want to show

virtual bool BaseClass::CopyBaseClass ( BaseClass Dest,
bool  Add = false 
)
virtualinherited
virtual void BaseClass::CountObjects ( int &  required_index,
int *  counter,
HashSummator hash,
BaseClassElement result,
const std::function< bool(BaseClassElement *)> *  ForEachElem = nullptr,
bool  OnlyPointersMode = false 
)
inlinevirtualinherited

This is the main function used for the access to class members. Each class that has SERIALIZE section creates this function automatically.
It may count members, return hash, give element-wise access to any member. Instead of keeping registered fields that routine gives fast dynamic access to any member.
If you making own container, you should create this function as well, othervice your class will not be serialized correctly even if you will make GetElement(...) function.

Parameters
required_indexIndex of required element if result != nullptr
counterif nonzero, the elements count returned there.
hashif nonzero, returns hash value for this class.
resultif nonzero, gives access to the member with index required_index.
ForEachElemif nonzero, the function will be called for each class element.
OnlyPointersModeIf true, the field name will not be filled for speed purposes.

Reimplemented in ClassRef< X >, ClassRef< BaseClass >, ClassPtr< X >, ClassPtr< BaseClass >, ClassPtr< VoxMethadata >, ClassPtr< BasicDistortion >, ClassPtr< OnePenStyle >, ClassPtr< CurvePrimitive >, ClassPtr< ModelPreview >, ClassPtr< BasePrim >, ClassArray< X >, ClassArray< TextItem >, ClassArray< BaseKnot >, ClassArray< IconicText >, ClassArray< BaseClass >, ClassArray< mitem >, ClassArray< PopupWindow >, ClassArray< OneQAItem >, ClassArray< LayerMaterial >, ClassArray< SplinePoint3D >, ClassArray< BaseNode >, ClassArray< ModelItem >, ClassArray< bcVec3 >, ClassArray< FacesCluster >, ClassArray< OneToolPreset >, ClassArray< OneVolumeTransform >, ClassArray< ItemsTree >, ClassArray< VolumeObject >, ClassArray< BasicDistortion >, ClassArray< Pt3D2 >, ClassArray< CurvElement2 >, ClassArray< ABOcTreeLevel >, ClassArray< FolderState >, ClassArray< my_test1 >, ClassArray< BaseWidget >, ClassArray< ExShaderParam >, ClassArray< GuideSection >, ClassArray< ShaderPreviewStrct >, ClassArray< BaseDrawingPrim >, ClassArray< OneFold >, ClassArray< RTUVSet >, ClassArray< ClassRef< BaseClass > >, ClassArray< StringsList >, ClassArray< MeasureElement >, ClassArray< OneRandomPen >, ClassArray< OnePreset >, ClassArray< ScrollParam >, ClassArray< CurveReference >, ClassArray< OneLayerInfo >, ClassArray< OneSubObject >, ClassArray< OneMaterial >, ClassArray< ImpUVSet2 >, ClassArray< RecoSample >, ClassArray< NaviEvent >, ClassArray< ExampleOfLoadSaveDataTo3BFileExtension::MyClassTest >, ClassArray< FolderRoot >, ClassArray< WindowPos >, ClassArray< RetopoGroup >, ClassArray< BaseEffectFlow >, ClassArray< FileEnabler >, ClassArray< One2DCurve >, ClassArray< VarStorage >, ClassArray< DbgLItem >, ClassArray< wCurvePoint >, ClassArray< OneMorphInfo >, ClassArray< psd_Layer >, ClassArray< SubFaceList >, ClassArray< MRenderTarget >, ClassArray< RenamePair >, ClassArray< SplinePoint3 >, ClassArray< DockLayoutElement >, ClassArray< Point3D >, ClassArray< CellsStorage >, ClassArray< CoreScriptTempItem >, ClassArray< JointPreview >, ClassArray< SplinePoint2 >, ClassArray< SplineCurve >, ClassArray< SubdWeights >, ClassArray< OneExportTexture >, ClassArray< DragNDropToolItem >, ClassArray< TempPt >, ClassArray< OneMtlInUVSet >, ClassArray< OneHotKey >, ClassArray< ExtraLight >, ClassArray< SphereOfInfluence >, ClassArray< ImpUV2 >, ClassArray< OneMtlLayer >, ClassArray< SplinePoint >, ClassArray< SliderState >, ClassArray< CustomLeftPanel >, ClassArray< cElement >, ClassArray< LwoNode >, ClassArray< ImpUVSet >, ClassArray< RetopoUVSet >, ClassArray< OneDrawnStroke >, ClassArray< LayerData >, ClassArray< CurvePrimitive >, ClassArray< KeptPolygon >, ClassArray< NodesCategory >, ClassArray< SymmetryState >, ClassArray< CurvedChunk >, ClassArray< BasePrim >, ClassArray< CameraShortcut >, ClassArray< VMapType >, StringsList, and KnotReference.

virtual void PopupWindow::CreateUI ( FrameWidget *  root,
const Rct &  R 
)
inlinevirtual

If returned class is NULL the next function will be called to create UI.

virtual bool BaseClass::DelElement ( int  Index)
inlinevirtualinherited

removes element if the operation supported

Reimplemented in ClassRef< X >, ClassRef< BaseClass >, ClassPtr< X >, ClassPtr< BaseClass >, ClassPtr< VoxMethadata >, ClassPtr< BasicDistortion >, ClassPtr< OnePenStyle >, ClassPtr< CurvePrimitive >, ClassPtr< ModelPreview >, ClassPtr< BasePrim >, ClassArray< X >, ClassArray< TextItem >, ClassArray< BaseKnot >, ClassArray< IconicText >, ClassArray< BaseClass >, ClassArray< mitem >, ClassArray< PopupWindow >, ClassArray< OneQAItem >, ClassArray< LayerMaterial >, ClassArray< SplinePoint3D >, ClassArray< BaseNode >, ClassArray< ModelItem >, ClassArray< bcVec3 >, ClassArray< FacesCluster >, ClassArray< OneToolPreset >, ClassArray< OneVolumeTransform >, ClassArray< ItemsTree >, ClassArray< VolumeObject >, ClassArray< BasicDistortion >, ClassArray< Pt3D2 >, ClassArray< CurvElement2 >, ClassArray< ABOcTreeLevel >, ClassArray< FolderState >, ClassArray< my_test1 >, ClassArray< BaseWidget >, ClassArray< ExShaderParam >, ClassArray< GuideSection >, ClassArray< ShaderPreviewStrct >, ClassArray< BaseDrawingPrim >, ClassArray< OneFold >, ClassArray< RTUVSet >, ClassArray< ClassRef< BaseClass > >, ClassArray< StringsList >, ClassArray< MeasureElement >, ClassArray< OneRandomPen >, ClassArray< OnePreset >, ClassArray< ScrollParam >, ClassArray< CurveReference >, ClassArray< OneLayerInfo >, ClassArray< OneSubObject >, ClassArray< OneMaterial >, ClassArray< ImpUVSet2 >, ClassArray< RecoSample >, ClassArray< NaviEvent >, ClassArray< ExampleOfLoadSaveDataTo3BFileExtension::MyClassTest >, ClassArray< FolderRoot >, ClassArray< WindowPos >, ClassArray< RetopoGroup >, ClassArray< BaseEffectFlow >, ClassArray< FileEnabler >, ClassArray< One2DCurve >, ClassArray< VarStorage >, ClassArray< DbgLItem >, ClassArray< wCurvePoint >, ClassArray< OneMorphInfo >, ClassArray< psd_Layer >, ClassArray< SubFaceList >, ClassArray< MRenderTarget >, ClassArray< RenamePair >, ClassArray< SplinePoint3 >, ClassArray< DockLayoutElement >, ClassArray< Point3D >, ClassArray< CellsStorage >, ClassArray< CoreScriptTempItem >, ClassArray< JointPreview >, ClassArray< SplinePoint2 >, ClassArray< SplineCurve >, ClassArray< SubdWeights >, ClassArray< OneExportTexture >, ClassArray< DragNDropToolItem >, ClassArray< TempPt >, ClassArray< OneMtlInUVSet >, ClassArray< OneHotKey >, ClassArray< ExtraLight >, ClassArray< SphereOfInfluence >, ClassArray< ImpUV2 >, ClassArray< OneMtlLayer >, ClassArray< SplinePoint >, ClassArray< SliderState >, ClassArray< CustomLeftPanel >, ClassArray< cElement >, ClassArray< LwoNode >, ClassArray< ImpUVSet >, ClassArray< RetopoUVSet >, ClassArray< OneDrawnStroke >, ClassArray< LayerData >, ClassArray< CurvePrimitive >, ClassArray< KeptPolygon >, ClassArray< NodesCategory >, ClassArray< SymmetryState >, ClassArray< CurvedChunk >, ClassArray< BasePrim >, ClassArray< CameraShortcut >, ClassArray< VMapType >, and StringsList.

void BaseClass::DeleteDefaultSubFields ( TagsList xml,
void *  ClassPtr,
void *  Extra = NULL 
)
inherited

Short form saving. Fields that are unchanged in comparison to default will be skipped in XML.

virtual int BaseClass::ExpandWith ( const char *  ElmName,
void *  base 
)
inlinevirtualinherited

Expand array with class ElmName.

Reimplemented in ClassRef< X >, ClassRef< BaseClass >, ClassPtr< X >, ClassPtr< BaseClass >, ClassPtr< VoxMethadata >, ClassPtr< BasicDistortion >, ClassPtr< OnePenStyle >, ClassPtr< CurvePrimitive >, ClassPtr< ModelPreview >, ClassPtr< BasePrim >, ClassArray< X >, ClassArray< TextItem >, ClassArray< BaseKnot >, ClassArray< IconicText >, ClassArray< BaseClass >, ClassArray< mitem >, ClassArray< PopupWindow >, ClassArray< OneQAItem >, ClassArray< LayerMaterial >, ClassArray< SplinePoint3D >, ClassArray< BaseNode >, ClassArray< ModelItem >, ClassArray< bcVec3 >, ClassArray< FacesCluster >, ClassArray< OneToolPreset >, ClassArray< OneVolumeTransform >, ClassArray< ItemsTree >, ClassArray< VolumeObject >, ClassArray< BasicDistortion >, ClassArray< Pt3D2 >, ClassArray< CurvElement2 >, ClassArray< ABOcTreeLevel >, ClassArray< FolderState >, ClassArray< my_test1 >, ClassArray< BaseWidget >, ClassArray< ExShaderParam >, ClassArray< GuideSection >, ClassArray< ShaderPreviewStrct >, ClassArray< BaseDrawingPrim >, ClassArray< OneFold >, ClassArray< RTUVSet >, ClassArray< ClassRef< BaseClass > >, ClassArray< StringsList >, ClassArray< MeasureElement >, ClassArray< OneRandomPen >, ClassArray< OnePreset >, ClassArray< ScrollParam >, ClassArray< CurveReference >, ClassArray< OneLayerInfo >, ClassArray< OneSubObject >, ClassArray< OneMaterial >, ClassArray< ImpUVSet2 >, ClassArray< RecoSample >, ClassArray< NaviEvent >, ClassArray< ExampleOfLoadSaveDataTo3BFileExtension::MyClassTest >, ClassArray< FolderRoot >, ClassArray< WindowPos >, ClassArray< RetopoGroup >, ClassArray< BaseEffectFlow >, ClassArray< FileEnabler >, ClassArray< One2DCurve >, ClassArray< VarStorage >, ClassArray< DbgLItem >, ClassArray< wCurvePoint >, ClassArray< OneMorphInfo >, ClassArray< psd_Layer >, ClassArray< SubFaceList >, ClassArray< MRenderTarget >, ClassArray< RenamePair >, ClassArray< SplinePoint3 >, ClassArray< DockLayoutElement >, ClassArray< Point3D >, ClassArray< CellsStorage >, ClassArray< CoreScriptTempItem >, ClassArray< JointPreview >, ClassArray< SplinePoint2 >, ClassArray< SplineCurve >, ClassArray< SubdWeights >, ClassArray< OneExportTexture >, ClassArray< DragNDropToolItem >, ClassArray< TempPt >, ClassArray< OneMtlInUVSet >, ClassArray< OneHotKey >, ClassArray< ExtraLight >, ClassArray< SphereOfInfluence >, ClassArray< ImpUV2 >, ClassArray< OneMtlLayer >, ClassArray< SplinePoint >, ClassArray< SliderState >, ClassArray< CustomLeftPanel >, ClassArray< cElement >, ClassArray< LwoNode >, ClassArray< ImpUVSet >, ClassArray< RetopoUVSet >, ClassArray< OneDrawnStroke >, ClassArray< LayerData >, ClassArray< CurvePrimitive >, ClassArray< KeptPolygon >, ClassArray< NodesCategory >, ClassArray< SymmetryState >, ClassArray< CurvedChunk >, ClassArray< BasePrim >, ClassArray< CameraShortcut >, and ClassArray< VMapType >.

void BaseClass::ForEach ( const std::function< bool(BaseClassElement *el)> &  fn,
bool  OnlyPointsers = false 
)
inherited

Calls function for each class member. This function used in _EACH ... _EACH_END cycle.

Parameters
fnFunction to call, usually lambda
OnlyPointsersIf true, stringual ID field of BaseClassElement will not be filled (for speed purposes).
virtual void BaseClass::FromStr ( const comms::cStr &  bs)
virtualinherited
See Also
ToBS()
virtual bool BaseClass::FullCopy ( const void *  SrcData,
const void *  SrcDataExtra,
BaseClass Dest,
void *  DestData,
void *  DstDataExtra,
CECopyContext *  C 
)
virtualinherited

Fast copy from one BaseClass to another. Names and types correspondence used to copy.

Parameters
SrcDataData data pointer
SrcDataExtraSrc extra
DestDestination class
DestDataDestination data
DstDataExtraDestination extra
Ccopy context
Returns
true if successful

Reimplemented in ClassRef< X >, ClassRef< BaseClass >, ClassPtr< X >, ClassPtr< BaseClass >, ClassPtr< VoxMethadata >, ClassPtr< BasicDistortion >, ClassPtr< OnePenStyle >, ClassPtr< CurvePrimitive >, ClassPtr< ModelPreview >, ClassPtr< BasePrim >, ClassArray< X >, ClassArray< TextItem >, ClassArray< BaseKnot >, ClassArray< IconicText >, ClassArray< BaseClass >, ClassArray< mitem >, ClassArray< PopupWindow >, ClassArray< OneQAItem >, ClassArray< LayerMaterial >, ClassArray< SplinePoint3D >, ClassArray< BaseNode >, ClassArray< ModelItem >, ClassArray< bcVec3 >, ClassArray< FacesCluster >, ClassArray< OneToolPreset >, ClassArray< OneVolumeTransform >, ClassArray< ItemsTree >, ClassArray< VolumeObject >, ClassArray< BasicDistortion >, ClassArray< Pt3D2 >, ClassArray< CurvElement2 >, ClassArray< ABOcTreeLevel >, ClassArray< FolderState >, ClassArray< my_test1 >, ClassArray< BaseWidget >, ClassArray< ExShaderParam >, ClassArray< GuideSection >, ClassArray< ShaderPreviewStrct >, ClassArray< BaseDrawingPrim >, ClassArray< OneFold >, ClassArray< RTUVSet >, ClassArray< ClassRef< BaseClass > >, ClassArray< StringsList >, ClassArray< MeasureElement >, ClassArray< OneRandomPen >, ClassArray< OnePreset >, ClassArray< ScrollParam >, ClassArray< CurveReference >, ClassArray< OneLayerInfo >, ClassArray< OneSubObject >, ClassArray< OneMaterial >, ClassArray< ImpUVSet2 >, ClassArray< RecoSample >, ClassArray< NaviEvent >, ClassArray< ExampleOfLoadSaveDataTo3BFileExtension::MyClassTest >, ClassArray< FolderRoot >, ClassArray< WindowPos >, ClassArray< RetopoGroup >, ClassArray< BaseEffectFlow >, ClassArray< FileEnabler >, ClassArray< One2DCurve >, ClassArray< VarStorage >, ClassArray< DbgLItem >, ClassArray< wCurvePoint >, ClassArray< OneMorphInfo >, ClassArray< psd_Layer >, ClassArray< SubFaceList >, ClassArray< MRenderTarget >, ClassArray< RenamePair >, ClassArray< SplinePoint3 >, ClassArray< DockLayoutElement >, ClassArray< Point3D >, ClassArray< CellsStorage >, ClassArray< CoreScriptTempItem >, ClassArray< JointPreview >, ClassArray< SplinePoint2 >, ClassArray< SplineCurve >, ClassArray< SubdWeights >, ClassArray< OneExportTexture >, ClassArray< DragNDropToolItem >, ClassArray< TempPt >, ClassArray< OneMtlInUVSet >, ClassArray< OneHotKey >, ClassArray< ExtraLight >, ClassArray< SphereOfInfluence >, ClassArray< ImpUV2 >, ClassArray< OneMtlLayer >, ClassArray< SplinePoint >, ClassArray< SliderState >, ClassArray< CustomLeftPanel >, ClassArray< cElement >, ClassArray< LwoNode >, ClassArray< ImpUVSet >, ClassArray< RetopoUVSet >, ClassArray< OneDrawnStroke >, ClassArray< LayerData >, ClassArray< CurvePrimitive >, ClassArray< KeptPolygon >, ClassArray< NodesCategory >, ClassArray< SymmetryState >, ClassArray< CurvedChunk >, ClassArray< BasePrim >, ClassArray< CameraShortcut >, ClassArray< VMapType >, StringsList, and Delimiter.

virtual int BaseClass::GetAmountOfElements ( )
virtualinherited

return complete amount of elements. Even invisible, masked and non-serialized elements will be counted

Reimplemented in ClassRef< X >, ClassRef< BaseClass >, ClassPtr< X >, ClassPtr< BaseClass >, ClassPtr< VoxMethadata >, ClassPtr< BasicDistortion >, ClassPtr< OnePenStyle >, ClassPtr< CurvePrimitive >, ClassPtr< ModelPreview >, ClassPtr< BasePrim >, ClassArray< X >, ClassArray< TextItem >, ClassArray< BaseKnot >, ClassArray< IconicText >, ClassArray< BaseClass >, ClassArray< mitem >, ClassArray< PopupWindow >, ClassArray< OneQAItem >, ClassArray< LayerMaterial >, ClassArray< SplinePoint3D >, ClassArray< BaseNode >, ClassArray< ModelItem >, ClassArray< bcVec3 >, ClassArray< FacesCluster >, ClassArray< OneToolPreset >, ClassArray< OneVolumeTransform >, ClassArray< ItemsTree >, ClassArray< VolumeObject >, ClassArray< BasicDistortion >, ClassArray< Pt3D2 >, ClassArray< CurvElement2 >, ClassArray< ABOcTreeLevel >, ClassArray< FolderState >, ClassArray< my_test1 >, ClassArray< BaseWidget >, ClassArray< ExShaderParam >, ClassArray< GuideSection >, ClassArray< ShaderPreviewStrct >, ClassArray< BaseDrawingPrim >, ClassArray< OneFold >, ClassArray< RTUVSet >, ClassArray< ClassRef< BaseClass > >, ClassArray< StringsList >, ClassArray< MeasureElement >, ClassArray< OneRandomPen >, ClassArray< OnePreset >, ClassArray< ScrollParam >, ClassArray< CurveReference >, ClassArray< OneLayerInfo >, ClassArray< OneSubObject >, ClassArray< OneMaterial >, ClassArray< ImpUVSet2 >, ClassArray< RecoSample >, ClassArray< NaviEvent >, ClassArray< ExampleOfLoadSaveDataTo3BFileExtension::MyClassTest >, ClassArray< FolderRoot >, ClassArray< WindowPos >, ClassArray< RetopoGroup >, ClassArray< BaseEffectFlow >, ClassArray< FileEnabler >, ClassArray< One2DCurve >, ClassArray< VarStorage >, ClassArray< DbgLItem >, ClassArray< wCurvePoint >, ClassArray< OneMorphInfo >, ClassArray< psd_Layer >, ClassArray< SubFaceList >, ClassArray< MRenderTarget >, ClassArray< RenamePair >, ClassArray< SplinePoint3 >, ClassArray< DockLayoutElement >, ClassArray< Point3D >, ClassArray< CellsStorage >, ClassArray< CoreScriptTempItem >, ClassArray< JointPreview >, ClassArray< SplinePoint2 >, ClassArray< SplineCurve >, ClassArray< SubdWeights >, ClassArray< OneExportTexture >, ClassArray< DragNDropToolItem >, ClassArray< TempPt >, ClassArray< OneMtlInUVSet >, ClassArray< OneHotKey >, ClassArray< ExtraLight >, ClassArray< SphereOfInfluence >, ClassArray< ImpUV2 >, ClassArray< OneMtlLayer >, ClassArray< SplinePoint >, ClassArray< SliderState >, ClassArray< CustomLeftPanel >, ClassArray< cElement >, ClassArray< LwoNode >, ClassArray< ImpUVSet >, ClassArray< RetopoUVSet >, ClassArray< OneDrawnStroke >, ClassArray< LayerData >, ClassArray< CurvePrimitive >, ClassArray< KeptPolygon >, ClassArray< NodesCategory >, ClassArray< SymmetryState >, ClassArray< CurvedChunk >, ClassArray< BasePrim >, ClassArray< CameraShortcut >, and ClassArray< VMapType >.

Referenced by CreateControlWithBaseClass().

virtual int BaseClass::GetAmountOfElementsInUI ( )
virtualinherited

return amount of elements represented in UI

virtual int BaseClass::GetAmountOfElementsInXML ( )
virtualinherited

return amount of elements taht will be stored in XML

virtual BaseClass* PopupWindow::GetClass ( )
inlinevirtual

Class to be edit in pop-up window.

By default this class will be edit.

virtual DWORD BaseClass::GetClassMask ( )
inlinevirtualinherited

Masking elements of class. Each member has mask. Element is serializable/visible only if (it's_mask & hosting_class_mask) != 0.

Reimplemented in UV_map_Tool, and VoxTreeBranch.

Referenced by CreateControlWithBaseClass().

virtual const char* BaseClass::GetClassName ( ) const
virtualinherited

return class name there if need. Usually you don't need, if you are using AUTONEW or SERIALIZE

Reimplemented in ClassRef< X >, ClassRef< BaseClass >, ClassPtr< X >, ClassPtr< BaseClass >, ClassPtr< VoxMethadata >, ClassPtr< BasicDistortion >, ClassPtr< OnePenStyle >, ClassPtr< CurvePrimitive >, ClassPtr< ModelPreview >, ClassPtr< BasePrim >, ClassArray< X >, ClassArray< TextItem >, ClassArray< BaseKnot >, ClassArray< IconicText >, ClassArray< BaseClass >, ClassArray< mitem >, ClassArray< PopupWindow >, ClassArray< OneQAItem >, ClassArray< LayerMaterial >, ClassArray< SplinePoint3D >, ClassArray< BaseNode >, ClassArray< ModelItem >, ClassArray< bcVec3 >, ClassArray< FacesCluster >, ClassArray< OneToolPreset >, ClassArray< OneVolumeTransform >, ClassArray< ItemsTree >, ClassArray< VolumeObject >, ClassArray< BasicDistortion >, ClassArray< Pt3D2 >, ClassArray< CurvElement2 >, ClassArray< ABOcTreeLevel >, ClassArray< FolderState >, ClassArray< my_test1 >, ClassArray< BaseWidget >, ClassArray< ExShaderParam >, ClassArray< GuideSection >, ClassArray< ShaderPreviewStrct >, ClassArray< BaseDrawingPrim >, ClassArray< OneFold >, ClassArray< RTUVSet >, ClassArray< ClassRef< BaseClass > >, ClassArray< StringsList >, ClassArray< MeasureElement >, ClassArray< OneRandomPen >, ClassArray< OnePreset >, ClassArray< ScrollParam >, ClassArray< CurveReference >, ClassArray< OneLayerInfo >, ClassArray< OneSubObject >, ClassArray< OneMaterial >, ClassArray< ImpUVSet2 >, ClassArray< RecoSample >, ClassArray< NaviEvent >, ClassArray< ExampleOfLoadSaveDataTo3BFileExtension::MyClassTest >, ClassArray< FolderRoot >, ClassArray< WindowPos >, ClassArray< RetopoGroup >, ClassArray< BaseEffectFlow >, ClassArray< FileEnabler >, ClassArray< One2DCurve >, ClassArray< VarStorage >, ClassArray< DbgLItem >, ClassArray< wCurvePoint >, ClassArray< OneMorphInfo >, ClassArray< psd_Layer >, ClassArray< SubFaceList >, ClassArray< MRenderTarget >, ClassArray< RenamePair >, ClassArray< SplinePoint3 >, ClassArray< DockLayoutElement >, ClassArray< Point3D >, ClassArray< CellsStorage >, ClassArray< CoreScriptTempItem >, ClassArray< JointPreview >, ClassArray< SplinePoint2 >, ClassArray< SplineCurve >, ClassArray< SubdWeights >, ClassArray< OneExportTexture >, ClassArray< DragNDropToolItem >, ClassArray< TempPt >, ClassArray< OneMtlInUVSet >, ClassArray< OneHotKey >, ClassArray< ExtraLight >, ClassArray< SphereOfInfluence >, ClassArray< ImpUV2 >, ClassArray< OneMtlLayer >, ClassArray< SplinePoint >, ClassArray< SliderState >, ClassArray< CustomLeftPanel >, ClassArray< cElement >, ClassArray< LwoNode >, ClassArray< ImpUVSet >, ClassArray< RetopoUVSet >, ClassArray< OneDrawnStroke >, ClassArray< LayerData >, ClassArray< CurvePrimitive >, ClassArray< KeptPolygon >, ClassArray< NodesCategory >, ClassArray< SymmetryState >, ClassArray< CurvedChunk >, ClassArray< BasePrim >, ClassArray< CameraShortcut >, ClassArray< VMapType >, StringsList, and Delimiter.

Referenced by ClassArray< VMapType >::CountObjects(), CreateControlWithBaseClass(), CurveModifier::GetTool(), ClassArray< VMapType >::SaveBin(), and ClassPtr< BasePrim >::SaveBin().

virtual int BaseClass::GetClassSize ( ) const
virtualinherited

return actual size of this class

virtual float PopupWindow::GetDefaultHeight ( )
inlinevirtual

Returns default window width.

virtual const char* PopupWindow::GetDefaultHotkey ( )
inlinevirtual

Get default hotkeys by default.

virtual cVec2 PopupWindow::GetDefaultPlacement ( )
inlinevirtual

Get default placement and size.

Returns cVec2( x, y ), x = 0..1 in workspace range, 0 - left, 1 - right, y = 0..1, 0 - top, 1 - bottom.

virtual float PopupWindow::GetDefaultWidth ( )
inlinevirtual

Returns default window width.

virtual bool BaseClass::GetElement ( BaseClassElement res,
int  idx,
const void *  Ptr = nullptr,
const void *  Extra = nullptr 
)
virtualinherited

The function returns complete information about the member by it's index. If you want to walk through all members use _EACH ... _EACH_END loop.

Parameters
resAll data gathered there
idxIndex of the member
PtrPointer to data (if class is direcly castable it is equal to this, othervice it points to placement of data in memory). If NULL passed, this will be used
ExtraExtra data, used for enumerators and sliders (mostly)
Returns
return true if element exists and visible

Reimplemented in ClassRef< X >, ClassRef< BaseClass >, ClassPtr< X >, ClassPtr< BaseClass >, ClassPtr< VoxMethadata >, ClassPtr< BasicDistortion >, ClassPtr< OnePenStyle >, ClassPtr< CurvePrimitive >, ClassPtr< ModelPreview >, and ClassPtr< BasePrim >.

Referenced by CreateControlWithBaseClass().

bool BaseClass::GetElementByName ( const char *  Name,
void *  Ptr,
void *  Extra,
BaseClassElement res,
bool  UI = false,
bool  Serialize = true 
)
inherited

The function returns complete information about the member by it's name.

Parameters
NameName of the member
PtrData ptr
ExtraExtra
resAll data gathered there
Returns
return true if element exists and visible

Referenced by CurvePrimitive::OnChangeMember().

virtual int PopupWindow::GetFixedHeight ( )
inlinevirtual

Returns nonzero value if you need fixed window height when called from Navi bar.

virtual int PopupWindow::GetFixedWidth ( )
inlinevirtual

Returns nonzero value if you need fixed window width when called from Navi bar.

virtual IconInfo PopupWindow::GetIcon ( )
inlinevirtual

Icon name to show in navi bar.

virtual IconInfo PopupWindow::GetIconInActivityBar ( )
inlinevirtual

returns the icon for the activity bar.

Icon is not permanent, this function called each frame to get current state of the icon.

Reimplemented in SmartMatWindow.

BaseClass* BaseClass::GetRoot ( )
inherited

BaseClass is like a tree, and you always can get the root of the tree using this function.

virtual DWORD PopupWindow::GetSaveMagic ( )
inlinevirtual

serialize the window data to the 3B file

virtual bool PopupWindow::GetSizeWhenTriggeredByHotkey ( cVec2 size)
inlinevirtual

Resturn true and set special size when the window triggered by hokey.

Referenced by AutoShow().

virtual const char* PopupWindow::GetWindowID ( )
inlinevirtual

Window name to show in Windows->Popups and window header.

Reimplemented in SmartMatWindow.

Referenced by Register().

virtual double PopupWindow::GetWindowSortValue ( )
inlinevirtual

The bigger value returned, the lower position in windows list the window will get.

Returns
the value for windows sorting.

Reimplemented in SmartMatWindow.

virtual bool BaseClass::HandleKey ( int  code)
inlinevirtualinherited

Editor will call next function when key pressed.

Returns
true if key handled, false if not.Return true if code == -1 (othervice callback will never be called later).

Referenced by CreateControlWithBaseClass().

bool PopupWindow::IsInDock ( )

check if window is in dock

virtual bool PopupWindow::KeepExpanded ( )
inlinevirtual

Return true if you want to expand class parameters on the full height (whenever possible) when class hashsumm changes.

virtual bool BaseClass::Load ( TagsList xml,
void *  ClassPtr,
void *  Extra = NULL 
)
virtualinherited

Load the class from the XML structure.

Parameters
xmlThe source XML
ClassPtrThe pointer to the data, equals to this if class is directly castable
ExtraExtra data pointer
Returns
true if successful

Reimplemented in ClassArray< X >, ClassArray< TextItem >, ClassArray< BaseKnot >, ClassArray< IconicText >, ClassArray< BaseClass >, ClassArray< mitem >, ClassArray< PopupWindow >, ClassArray< OneQAItem >, ClassArray< LayerMaterial >, ClassArray< SplinePoint3D >, ClassArray< BaseNode >, ClassArray< ModelItem >, ClassArray< bcVec3 >, ClassArray< FacesCluster >, ClassArray< OneToolPreset >, ClassArray< OneVolumeTransform >, ClassArray< ItemsTree >, ClassArray< VolumeObject >, ClassArray< BasicDistortion >, ClassArray< Pt3D2 >, ClassArray< CurvElement2 >, ClassArray< ABOcTreeLevel >, ClassArray< FolderState >, ClassArray< my_test1 >, ClassArray< BaseWidget >, ClassArray< ExShaderParam >, ClassArray< GuideSection >, ClassArray< ShaderPreviewStrct >, ClassArray< BaseDrawingPrim >, ClassArray< OneFold >, ClassArray< RTUVSet >, ClassArray< ClassRef< BaseClass > >, ClassArray< StringsList >, ClassArray< MeasureElement >, ClassArray< OneRandomPen >, ClassArray< OnePreset >, ClassArray< ScrollParam >, ClassArray< CurveReference >, ClassArray< OneLayerInfo >, ClassArray< OneSubObject >, ClassArray< OneMaterial >, ClassArray< ImpUVSet2 >, ClassArray< RecoSample >, ClassArray< NaviEvent >, ClassArray< ExampleOfLoadSaveDataTo3BFileExtension::MyClassTest >, ClassArray< FolderRoot >, ClassArray< WindowPos >, ClassArray< RetopoGroup >, ClassArray< BaseEffectFlow >, ClassArray< FileEnabler >, ClassArray< One2DCurve >, ClassArray< VarStorage >, ClassArray< DbgLItem >, ClassArray< wCurvePoint >, ClassArray< OneMorphInfo >, ClassArray< psd_Layer >, ClassArray< SubFaceList >, ClassArray< MRenderTarget >, ClassArray< RenamePair >, ClassArray< SplinePoint3 >, ClassArray< DockLayoutElement >, ClassArray< Point3D >, ClassArray< CellsStorage >, ClassArray< CoreScriptTempItem >, ClassArray< JointPreview >, ClassArray< SplinePoint2 >, ClassArray< SplineCurve >, ClassArray< SubdWeights >, ClassArray< OneExportTexture >, ClassArray< DragNDropToolItem >, ClassArray< TempPt >, ClassArray< OneMtlInUVSet >, ClassArray< OneHotKey >, ClassArray< ExtraLight >, ClassArray< SphereOfInfluence >, ClassArray< ImpUV2 >, ClassArray< OneMtlLayer >, ClassArray< SplinePoint >, ClassArray< SliderState >, ClassArray< CustomLeftPanel >, ClassArray< cElement >, ClassArray< LwoNode >, ClassArray< ImpUVSet >, ClassArray< RetopoUVSet >, ClassArray< OneDrawnStroke >, ClassArray< LayerData >, ClassArray< CurvePrimitive >, ClassArray< KeptPolygon >, ClassArray< NodesCategory >, ClassArray< SymmetryState >, ClassArray< CurvedChunk >, ClassArray< BasePrim >, ClassArray< CameraShortcut >, ClassArray< VMapType >, CurveModifier, StringsList, and KnotReference.

Referenced by CurveModifier::Load(), ClassArray< VMapType >::Load(), and CurvePrimitive::OnChangeMember().

virtual void BaseClass::LoadBin ( void *  Data,
void *  Extra,
BinStream *  In,
Enumerator *  ExDictionary 
)
virtualinherited

Load the class from the memory. Use only for temporary storage in memory!!!

Parameters
DataPointer to the class data
ExtraExtra data
Inbinary stream to read data from
ExDictionaryAdditional dictionary

Reimplemented in ClassRef< X >, ClassRef< BaseClass >, ClassPtr< X >, ClassPtr< BaseClass >, ClassPtr< VoxMethadata >, ClassPtr< BasicDistortion >, ClassPtr< OnePenStyle >, ClassPtr< CurvePrimitive >, ClassPtr< ModelPreview >, ClassPtr< BasePrim >, ClassArray< X >, ClassArray< TextItem >, ClassArray< BaseKnot >, ClassArray< IconicText >, ClassArray< BaseClass >, ClassArray< mitem >, ClassArray< PopupWindow >, ClassArray< OneQAItem >, ClassArray< LayerMaterial >, ClassArray< SplinePoint3D >, ClassArray< BaseNode >, ClassArray< ModelItem >, ClassArray< bcVec3 >, ClassArray< FacesCluster >, ClassArray< OneToolPreset >, ClassArray< OneVolumeTransform >, ClassArray< ItemsTree >, ClassArray< VolumeObject >, ClassArray< BasicDistortion >, ClassArray< Pt3D2 >, ClassArray< CurvElement2 >, ClassArray< ABOcTreeLevel >, ClassArray< FolderState >, ClassArray< my_test1 >, ClassArray< BaseWidget >, ClassArray< ExShaderParam >, ClassArray< GuideSection >, ClassArray< ShaderPreviewStrct >, ClassArray< BaseDrawingPrim >, ClassArray< OneFold >, ClassArray< RTUVSet >, ClassArray< ClassRef< BaseClass > >, ClassArray< StringsList >, ClassArray< MeasureElement >, ClassArray< OneRandomPen >, ClassArray< OnePreset >, ClassArray< ScrollParam >, ClassArray< CurveReference >, ClassArray< OneLayerInfo >, ClassArray< OneSubObject >, ClassArray< OneMaterial >, ClassArray< ImpUVSet2 >, ClassArray< RecoSample >, ClassArray< NaviEvent >, ClassArray< ExampleOfLoadSaveDataTo3BFileExtension::MyClassTest >, ClassArray< FolderRoot >, ClassArray< WindowPos >, ClassArray< RetopoGroup >, ClassArray< BaseEffectFlow >, ClassArray< FileEnabler >, ClassArray< One2DCurve >, ClassArray< VarStorage >, ClassArray< DbgLItem >, ClassArray< wCurvePoint >, ClassArray< OneMorphInfo >, ClassArray< psd_Layer >, ClassArray< SubFaceList >, ClassArray< MRenderTarget >, ClassArray< RenamePair >, ClassArray< SplinePoint3 >, ClassArray< DockLayoutElement >, ClassArray< Point3D >, ClassArray< CellsStorage >, ClassArray< CoreScriptTempItem >, ClassArray< JointPreview >, ClassArray< SplinePoint2 >, ClassArray< SplineCurve >, ClassArray< SubdWeights >, ClassArray< OneExportTexture >, ClassArray< DragNDropToolItem >, ClassArray< TempPt >, ClassArray< OneMtlInUVSet >, ClassArray< OneHotKey >, ClassArray< ExtraLight >, ClassArray< SphereOfInfluence >, ClassArray< ImpUV2 >, ClassArray< OneMtlLayer >, ClassArray< SplinePoint >, ClassArray< SliderState >, ClassArray< CustomLeftPanel >, ClassArray< cElement >, ClassArray< LwoNode >, ClassArray< ImpUVSet >, ClassArray< RetopoUVSet >, ClassArray< OneDrawnStroke >, ClassArray< LayerData >, ClassArray< CurvePrimitive >, ClassArray< KeptPolygon >, ClassArray< NodesCategory >, ClassArray< SymmetryState >, ClassArray< CurvedChunk >, ClassArray< BasePrim >, ClassArray< CameraShortcut >, ClassArray< VMapType >, CurveModifier, StringsList, and Delimiter.

Referenced by CurveModifier::LoadBin(), and ClassArray< VMapType >::LoadBin().

virtual BaseClass* BaseClass::new_element ( ) const
virtualinherited

construct pointer to class of the same type like this. Elements will not be copied into the new place

Referenced by ClassArray< VMapType >::ExpandWith(), and ClassPtr< BasePrim >::ExpandWith().

virtual bool BaseClass::OnAcceptDrag ( BaseClass DraggedItemParent,
const char *  DraggedMemberID,
const char *  AcceptorMemberID,
iRct  MyRect 
)
inlinevirtualinherited
virtual void PopupWindow::OnActivate ( )
inlinevirtual

Called when Show or PopUp or Window->Popups->... called.

virtual bool BaseClass::OnChangeMember ( BaseClass MembClass,
void *  MembPtr,
void *  MembExtra,
const char *  MembName 
)
inlinevirtualinherited

Editor will call it every time when member changes and editor is able to recognise it.

Returns
The value doesn't matter.
See Also
BeforeChangeMember()

Reimplemented in UV_map_Tool, VoxTreeBranch, OneFacture, QuadragulationTask, and CurvePrimitive.

virtual void PopupWindow::OnClose ( )
inlinevirtual

Called when user closes the window or Close() called.

virtual BaseWidget* BaseClass::OnCreateControlFromScratch ( const ClassEditorContext Context,
Rct &  Rect 
)
inlinevirtualinherited

Create completely own control for ClassEditor.

Override it when need to create completely own class editor control.

Parameters
[in]FieldNameis how the object registered.
[out]Rectis rectangle to place control, may be modified by this function if need.
[in]Ptris pointer to data, if class suports direct casting it is equal to "this".
Returns
The function should return control (BaseWidget*) to place in UI
See Also
One2DCurve::OnModifyControl()

Reimplemented in ModelPreview.

Referenced by CreateControlWithBaseClass().

virtual bool BaseClass::OnEndDrag ( const char *  MemberID)
inlinevirtualinherited
virtual void BaseClass::OnModifyControl ( const char *  FieldName,
BaseWidget *  W,
ClassEditorContext Context 
)
inlinevirtualinherited

Call for every member of registered class registered class.

Override it when you need to modify default class editor control. This routine allows to modify class editor controls without rewriting from scratch. Build controls in the W.

See Also
MultiMtlLayer::OnModifyControl()
RetopoGroup::OnModifyControl()
VoxTreeBranch::OnModifyControl()

Reimplemented in VoxTreeBranch, and ItemsTree.

Referenced by CreateControlWithBaseClass().

virtual void PopupWindow::OnNewScene ( )
inlinevirtual

called when New scene triggered

virtual bool BaseClass::OnStartDrag ( const char *  MemberID)
inlinevirtualinherited
void PopupWindow::PopUp ( )

Pop-up under cursor for temporary showing.

void PopupWindow::PopUpNearRect ( const Rct &  R,
int  Xalign,
int  Yalign 
)

Pop-up near rectangle. X/Y alingn: 0:Left, 1:Center, 2:Right.

virtual float PopupWindow::PresentInActivityBar ( )
inlinevirtual

Is it present in Activity (top right list of active elements like current pen, material, stencil) panel?

Returns priory of presence. Lower value means presence in the left side. 0 means that window is not present in activity bar.

Reimplemented in SmartMatWindow.

virtual int PopupWindow::PresentInNaviBar ( )
inlinevirtual

Is it present in Top Navigation Bar?

Returns non-zero position of icon from the left.

virtual int PopupWindow::PresentInWindowsList ( )
inlinevirtual

Is it present in Windows->Popups?

Returns nonzero value - preferred position from the top in windows list, returns big value to place in the bottom.

Reimplemented in SmartMatWindow.

Referenced by Register().

virtual void PopupWindow::Process ( )
inlinevirtual

Called each frame.

virtual bool BaseClass::ProcessInEditor ( BaseClass Parent)
inlinevirtualinherited

Editor will call next function always when it is visible in tree. Return true if overriden.

Reimplemented in OneFacture, and CurvePrimitive.

Referenced by CreateControlWithBaseClass().

virtual bool BaseClass::ReadFromFile ( const char *  Name)
virtualinherited

Save the object to file or binary stream. Example.

MyClass C;
MyClass C1;
// to stream
MemoryBinStream BS;
C.ToBS(BS, true);
// copy from C to C1
C1.FromBS(BS);
// to file
C.WriteToFile("file.xml");
C1.ReadFromFile("file.xml");
// to string
cStr s;
C.ToStr(s);
C1.FromStr(s);
void PopupWindow::RefreshUI ( )

Refresh.

void PopupWindow::Register ( PopupWindow win)
static

Registering window in system.

References GetWindowID(), PresentInWindowsList(), ui_comment(), and ui_element().

virtual void BaseClass::RegisterMembers ( )
virtualinherited

Reload this function to register members. Usually you don't need to do this if you are using any of SERIALIZE methods of registration.

virtual void BaseClass::reset_class ( void *  DataPtr = nullptr)
virtualinherited

Clearing all registered content of the class. If DataPtr is nullptr, this class will be cleared.

Reimplemented in ClassRef< X >, ClassRef< BaseClass >, ClassPtr< X >, ClassPtr< BaseClass >, ClassPtr< VoxMethadata >, ClassPtr< BasicDistortion >, ClassPtr< OnePenStyle >, ClassPtr< CurvePrimitive >, ClassPtr< ModelPreview >, ClassPtr< BasePrim >, ClassArray< X >, ClassArray< TextItem >, ClassArray< BaseKnot >, ClassArray< IconicText >, ClassArray< BaseClass >, ClassArray< mitem >, ClassArray< PopupWindow >, ClassArray< OneQAItem >, ClassArray< LayerMaterial >, ClassArray< SplinePoint3D >, ClassArray< BaseNode >, ClassArray< ModelItem >, ClassArray< bcVec3 >, ClassArray< FacesCluster >, ClassArray< OneToolPreset >, ClassArray< OneVolumeTransform >, ClassArray< ItemsTree >, ClassArray< VolumeObject >, ClassArray< BasicDistortion >, ClassArray< Pt3D2 >, ClassArray< CurvElement2 >, ClassArray< ABOcTreeLevel >, ClassArray< FolderState >, ClassArray< my_test1 >, ClassArray< BaseWidget >, ClassArray< ExShaderParam >, ClassArray< GuideSection >, ClassArray< ShaderPreviewStrct >, ClassArray< BaseDrawingPrim >, ClassArray< OneFold >, ClassArray< RTUVSet >, ClassArray< ClassRef< BaseClass > >, ClassArray< StringsList >, ClassArray< MeasureElement >, ClassArray< OneRandomPen >, ClassArray< OnePreset >, ClassArray< ScrollParam >, ClassArray< CurveReference >, ClassArray< OneLayerInfo >, ClassArray< OneSubObject >, ClassArray< OneMaterial >, ClassArray< ImpUVSet2 >, ClassArray< RecoSample >, ClassArray< NaviEvent >, ClassArray< ExampleOfLoadSaveDataTo3BFileExtension::MyClassTest >, ClassArray< FolderRoot >, ClassArray< WindowPos >, ClassArray< RetopoGroup >, ClassArray< BaseEffectFlow >, ClassArray< FileEnabler >, ClassArray< One2DCurve >, ClassArray< VarStorage >, ClassArray< DbgLItem >, ClassArray< wCurvePoint >, ClassArray< OneMorphInfo >, ClassArray< psd_Layer >, ClassArray< SubFaceList >, ClassArray< MRenderTarget >, ClassArray< RenamePair >, ClassArray< SplinePoint3 >, ClassArray< DockLayoutElement >, ClassArray< Point3D >, ClassArray< CellsStorage >, ClassArray< CoreScriptTempItem >, ClassArray< JointPreview >, ClassArray< SplinePoint2 >, ClassArray< SplineCurve >, ClassArray< SubdWeights >, ClassArray< OneExportTexture >, ClassArray< DragNDropToolItem >, ClassArray< TempPt >, ClassArray< OneMtlInUVSet >, ClassArray< OneHotKey >, ClassArray< ExtraLight >, ClassArray< SphereOfInfluence >, ClassArray< ImpUV2 >, ClassArray< OneMtlLayer >, ClassArray< SplinePoint >, ClassArray< SliderState >, ClassArray< CustomLeftPanel >, ClassArray< cElement >, ClassArray< LwoNode >, ClassArray< ImpUVSet >, ClassArray< RetopoUVSet >, ClassArray< OneDrawnStroke >, ClassArray< LayerData >, ClassArray< CurvePrimitive >, ClassArray< KeptPolygon >, ClassArray< NodesCategory >, ClassArray< SymmetryState >, ClassArray< CurvedChunk >, ClassArray< BasePrim >, ClassArray< CameraShortcut >, ClassArray< VMapType >, and StringsList.

virtual void BaseClass::Save ( TagsList xml,
void *  ClassPtr,
void *  Extra = NULL 
)
virtualinherited

Save class to the XML structure.

Parameters
xmlThe result
ClassPtrThe pointer to the data, equals to this if class is directly castable
ExtraExtra data pointer

Reimplemented in CurveModifier, StringsList, and KnotReference.

Referenced by CurvePrimitive::OnChangeMember(), and CurveModifier::Save().

virtual void BaseClass::SaveBin ( void *  Data,
void *  Extra,
BinStream *  Out,
Enumerator *  ExDictionary,
Enumerator *  SkipList 
)
virtualinherited

Save in binaly form. Use only for temporary storage in memory!!!

Parameters
Datadata pointer
Extraextra pointer
OutOutput stream
ExDictionaryDictionary for enumerators
SkipListSkip list for enumerators

Reimplemented in ClassRef< X >, ClassRef< BaseClass >, ClassPtr< X >, ClassPtr< BaseClass >, ClassPtr< VoxMethadata >, ClassPtr< BasicDistortion >, ClassPtr< OnePenStyle >, ClassPtr< CurvePrimitive >, ClassPtr< ModelPreview >, ClassPtr< BasePrim >, ClassArray< X >, ClassArray< TextItem >, ClassArray< BaseKnot >, ClassArray< IconicText >, ClassArray< BaseClass >, ClassArray< mitem >, ClassArray< PopupWindow >, ClassArray< OneQAItem >, ClassArray< LayerMaterial >, ClassArray< SplinePoint3D >, ClassArray< BaseNode >, ClassArray< ModelItem >, ClassArray< bcVec3 >, ClassArray< FacesCluster >, ClassArray< OneToolPreset >, ClassArray< OneVolumeTransform >, ClassArray< ItemsTree >, ClassArray< VolumeObject >, ClassArray< BasicDistortion >, ClassArray< Pt3D2 >, ClassArray< CurvElement2 >, ClassArray< ABOcTreeLevel >, ClassArray< FolderState >, ClassArray< my_test1 >, ClassArray< BaseWidget >, ClassArray< ExShaderParam >, ClassArray< GuideSection >, ClassArray< ShaderPreviewStrct >, ClassArray< BaseDrawingPrim >, ClassArray< OneFold >, ClassArray< RTUVSet >, ClassArray< ClassRef< BaseClass > >, ClassArray< StringsList >, ClassArray< MeasureElement >, ClassArray< OneRandomPen >, ClassArray< OnePreset >, ClassArray< ScrollParam >, ClassArray< CurveReference >, ClassArray< OneLayerInfo >, ClassArray< OneSubObject >, ClassArray< OneMaterial >, ClassArray< ImpUVSet2 >, ClassArray< RecoSample >, ClassArray< NaviEvent >, ClassArray< ExampleOfLoadSaveDataTo3BFileExtension::MyClassTest >, ClassArray< FolderRoot >, ClassArray< WindowPos >, ClassArray< RetopoGroup >, ClassArray< BaseEffectFlow >, ClassArray< FileEnabler >, ClassArray< One2DCurve >, ClassArray< VarStorage >, ClassArray< DbgLItem >, ClassArray< wCurvePoint >, ClassArray< OneMorphInfo >, ClassArray< psd_Layer >, ClassArray< SubFaceList >, ClassArray< MRenderTarget >, ClassArray< RenamePair >, ClassArray< SplinePoint3 >, ClassArray< DockLayoutElement >, ClassArray< Point3D >, ClassArray< CellsStorage >, ClassArray< CoreScriptTempItem >, ClassArray< JointPreview >, ClassArray< SplinePoint2 >, ClassArray< SplineCurve >, ClassArray< SubdWeights >, ClassArray< OneExportTexture >, ClassArray< DragNDropToolItem >, ClassArray< TempPt >, ClassArray< OneMtlInUVSet >, ClassArray< OneHotKey >, ClassArray< ExtraLight >, ClassArray< SphereOfInfluence >, ClassArray< ImpUV2 >, ClassArray< OneMtlLayer >, ClassArray< SplinePoint >, ClassArray< SliderState >, ClassArray< CustomLeftPanel >, ClassArray< cElement >, ClassArray< LwoNode >, ClassArray< ImpUVSet >, ClassArray< RetopoUVSet >, ClassArray< OneDrawnStroke >, ClassArray< LayerData >, ClassArray< CurvePrimitive >, ClassArray< KeptPolygon >, ClassArray< NodesCategory >, ClassArray< SymmetryState >, ClassArray< CurvedChunk >, ClassArray< BasePrim >, ClassArray< CameraShortcut >, ClassArray< VMapType >, CurveModifier, StringsList, and Delimiter.

Referenced by CurveModifier::SaveBin(), ClassArray< VMapType >::SaveBin(), and ClassPtr< BasePrim >::SaveBin().

virtual void BaseClass::SetParent ( BaseClass Parent)
virtualinherited

set parent recursively

Referenced by VoxTreeBranch::Add(), and ClassArray< VMapType >::ExpandWith().

void BaseClass::SetParents ( )
inherited

set parents to this for all child members

Referenced by CreateControlWithBaseClass().

void BaseClass::SetParentsSafe ( )
inherited

set parents to this for all child members, each child will be tested for validity

virtual bool BaseClass::ShouldSaveInShortForm ( )
inlinevirtualinherited

Return true if class should be saved in short form mandatory.

void PopupWindow::Show ( )

Show the window if it is hidden.

virtual void BaseClass::SimplySetParent ( BaseClass Parent)
virtualinherited

set parent directly to this, not affecting members

virtual void BaseClass::UpdateHash ( HashSummator S,
void *  data = nullptr,
void *  extra = nullptr 
)
virtualinherited

returns hash value dependent on data fields of this class

Parameters
dataData ptr pointer to data
extraExtra ptr pointer to methadata
Returns
Hash value returns some value dependent on the class inner data. Usually only serializable data influences on th return value.

Reimplemented in VoxTreeBranch, StringsList, and ItemsTree.

Referenced by ClassArray< VMapType >::CountObjects().

template<class Type >
bool BaseClass::valid ( ) const
inlineinherited

call it to check if this BaseClass pointer is valid

References BaseClass::pmutex, and BaseClass::presence.

Referenced by RegisterVoxHelper::clearScene(), and CreateControlWithBaseClass().

Member Data Documentation

DWORD BaseClass::_ClassMask
protectedinherited

Result of GetClassMask() written there. GetClassMask() is not const, so can't use it in const functions. The field introduced to use masking in const functions.

const char* BaseClass::CurrentSaveFile
staticinherited

If user triggers saving class to file, last filename stored there.

BaseClass* BaseClass::ParentBC
protectedinherited

pointer to the parent class in the tree

std::mutex* BaseClass::pmutex
staticprotectedinherited

mutex for register_this / remove_this

Referenced by BaseClass::valid().

uni_hash<_empty, cPtrDiff, (1 << 18), 2048>* BaseClass::presence
staticprotectedinherited

each BaseClass registered in this list

Referenced by BaseClass::valid().


The documentation for this class was generated from the following files: