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3DCoat
3D-COAT 4.9.xx
3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
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Class for working with the 3DCoat's scene. More...
#include <SPolyMesh.h>
Classes | |
| class | FaceInfo |
| Info about face. More... | |
| class | LayerInfo |
| Info about layer. More... | |
| class | LayerOnFace |
| Represent a layer on face. More... | |
| class | LayerPoint |
| Info about layer point. More... | |
| class | RenderTarget |
| Represent a render target. More... | |
| class | SubObject |
| Represent a subobject. More... | |
| class | SurfacePoint |
| Represent a surface point. More... | |
| class | VertexPos |
| Represent a vertex position. More... | |
| class | VertexUV |
| Represent a vertex of UV. More... | |
Public Types | |
| enum | FreezeState : BYTE |
| State for freeze. More... | |
| enum | UVEdgeMask : BYTE |
| Mask for edge. More... | |
Public Member Functions | |
| PolyMesh & | insertFaces (DWORD k, DWORD v) |
| Work with faces. More... | |
| PolyMesh & | beginFaces () |
| For moving forward by faces. More... | |
| bool | endFaces () const |
| bool | nextFaces () const |
| DWORD | currentKeyFaces () const |
| DWORD | currentValueFaces () const |
| PolyMesh & | renderTarget (int i, const PolyMesh::RenderTarget &v) |
| PolyMesh & | subObject (int i, const PolyMesh::SubObject &v) |
| PolyMesh & | vertexPos (int i, const PolyMesh::VertexPos &v) |
| PolyMesh & | vertexUV (int i, const PolyMesh::VertexUV &v) |
| PolyMesh & | clear () |
| Clear the meshes from the 3DCoat's scene. More... | |
Class for working with the 3DCoat's scene.
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State for freeze.
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Mask for edge.
| PolyMesh & PolyMesh::beginFaces | ( | ) |
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Clear the meshes from the 3DCoat's scene.
| DWORD PolyMesh::currentKeyFaces | ( | ) | const |
| DWORD PolyMesh::currentValueFaces | ( | ) | const |
| bool PolyMesh::endFaces | ( | ) | const |
| PolyMesh & PolyMesh::insertFaces | ( | DWORD | k, |
| DWORD | v | ||
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Work with faces.
| bool PolyMesh::nextFaces | ( | ) | const |
Referenced by beginFaces().
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FaceInfo above.
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FaceInfo above.
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FaceInfo above.
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FaceInfo above.