3DCoat
3D-COAT 4.9.xx
3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
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This is the complete list of members for coat::scripto::PolyMesh, including all inherited members.
beginFaces() | coat::scripto::PolyMesh | |
clear() | coat::scripto::PolyMesh | inline |
currentKeyFaces() const | coat::scripto::PolyMesh | |
currentValueFaces() const | coat::scripto::PolyMesh | |
endFaces() const | coat::scripto::PolyMesh | |
FreezeState enum name | coat::scripto::PolyMesh | |
insertFaces(DWORD k, DWORD v) | coat::scripto::PolyMesh | |
nextFaces() const | coat::scripto::PolyMesh | |
renderTarget(int i, const PolyMesh::RenderTarget &v) | coat::scripto::PolyMesh | inline |
subObject(int i, const PolyMesh::SubObject &v) | coat::scripto::PolyMesh | inline |
UVEdgeMask enum name | coat::scripto::PolyMesh | |
vertexPos(int i, const PolyMesh::VertexPos &v) | coat::scripto::PolyMesh | inline |
vertexUV(int i, const PolyMesh::VertexUV &v) | coat::scripto::PolyMesh | inline |