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ReconstructMeshFromEdges::vertex Struct Reference

Initially, mesh consists of edges that connects two un-indexed vertices. This is the un-indexed vertex. More...

#include <ReconstructMeshFromEdges.h>

Public Member Functions

 vertex (const Vector3D &p, const Vector3D &n, int id=-1)
 Create the vertex. More...
 

Detailed Description

Initially, mesh consists of edges that connects two un-indexed vertices. This is the un-indexed vertex.

Constructor & Destructor Documentation

ReconstructMeshFromEdges::vertex::vertex ( const Vector3D p,
const Vector3D n,
int  id = -1 
)

Create the vertex.

Parameters
p- position of the vertex
n- normal of the vertex
id- additional metadata, identifier that will be kept during the mesh construction

The documentation for this struct was generated from the following files: