3DCoat
3D-COAT 4.9.xx
3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
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Class for working with primitive mesh which represents like sphere prim. More...
#include <SSpherePrim.h>
Public Types | |
enum | Mode |
Operations with meshes. More... | |
Public Member Functions | |
float | Radius () const |
Getter for radius. More... | |
SpherePrim & | Radius (const float &r) |
Setter for radius. More... | |
SpherePrim & | Position (const Vec3 &c) |
Setter for position. More... | |
Vec3 | Position () const |
Getter for position. More... | |
SpherePrim & | sectorAngle (const SpherePrim::Axis &x, const float &a) |
Setter for sector angle. More... | |
float | sectorAngle (const SpherePrim::Axis &x) const |
Getter for sector angle. More... | |
SpherePrim & | sectorStart (const SpherePrim::Axis &x, const float &a) |
Setter for sector start. More... | |
float | sectorStart (const SpherePrim::Axis &x) const |
Getter for sector start. More... | |
SpherePrim & | sectorEnd (const SpherePrim::Axis &a, const float &v) |
Setter for sector end. More... | |
float | sectorEnd (const SpherePrim::Axis &x) const |
Getter for sector end. More... | |
Class for working with primitive mesh which represents like sphere prim.
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stronginherited |
Operations with meshes.
SpherePrim & SpherePrim::Position | ( | const Vec3 & | c | ) |
Setter for position.
Vec3 SpherePrim::Position | ( | ) | const |
Getter for position.
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inline |
SpherePrim & SpherePrim::Radius | ( | const float & | r | ) |
Setter for radius.
References Radius().
SpherePrim & SpherePrim::sectorAngle | ( | const SpherePrim::Axis & | x, |
const float & | a | ||
) |
Setter for sector angle.
float SpherePrim::sectorAngle | ( | const SpherePrim::Axis & | x | ) | const |
Getter for sector angle.
SpherePrim & SpherePrim::sectorEnd | ( | const SpherePrim::Axis & | a, |
const float & | v | ||
) |
Setter for sector end.
float SpherePrim::sectorEnd | ( | const SpherePrim::Axis & | x | ) | const |
Getter for sector end.
SpherePrim & SpherePrim::sectorStart | ( | const SpherePrim::Axis & | x, |
const float & | a | ||
) |
Setter for sector start.
float SpherePrim::sectorStart | ( | const SpherePrim::Axis & | x | ) | const |
Getter for sector start.