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3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
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coat::scripto::SculptLayer Class Reference

Class for work with sculpting layers. More...

#include <SSculptLayer.h>

Public Member Functions

SculptLayersurface (const bool &v)
 
SculptLayertoSurface ()
 surface( true ) More...
 
SculptLayertoVoxel ()
 surface( false ) More...
 
SculptLayervisible (const bool &v)
 
SculptLayerhide ()
 visible( false ) More...
 
SculptLayershow ()
 visible( true ) More...
 

Detailed Description

Class for work with sculpting layers.

Since
4.5

Member Function Documentation

SculptLayer& coat::scripto::SculptLayer::hide ( )
inline

visible( false )

References visible().

SculptLayer& coat::scripto::SculptLayer::show ( )
inline

visible( true )

References visible().

SculptLayer& coat::scripto::SculptLayer::surface ( const bool &  v)
inline
SculptLayer& coat::scripto::SculptLayer::toSurface ( )
inline

surface( true )

References surface().

SculptLayer& coat::scripto::SculptLayer::toVoxel ( )
inline

surface( false )

References toVoxel().

Referenced by toVoxel().

SculptLayer& coat::scripto::SculptLayer::visible ( const bool &  v)
inline
See Also
hide(), show()

References RegisterVoxHelper::setVisible().

Referenced by hide(), and show().


The documentation for this class was generated from the following files: