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3DCoat
3D-COAT 4.9.xx
3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
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Class for working with mesh which represents like cylinder. More...
#include <SMeshCylinder.h>
Public Types | |
| enum | Mode |
| Operations with meshes. More... | |
Public Member Functions | |
| bool | operator== (const AMesh &b) const |
| Comparison. More... | |
| MeshCylinder & | details (const float &d) |
| Setter for details level. More... | |
| float | details () const |
| Getter for details level. More... | |
| MeshCylinder & | position (const Vec3 &p) |
| Setter for position. More... | |
| Vec3 | position () const |
| Getter for position. More... | |
| MeshCylinder & | rotation (const Angles &a) |
| Setter for rotation. More... | |
| Angles | rotation () const |
| Getter for rotation. More... | |
| MeshCylinder & | transform (const Mat4 &m) |
| Setter for transform. More... | |
| Mat4 | transform () const |
| Getter for transform. More... | |
| MeshCylinder & | add (const MeshCylinder &b) |
Fusion a mesh b to this mesh. More... | |
| MeshCylinder & | add (const MeshCylinder &, const Bevel &) |
Fusion a mesh b to this mesh with bevel. More... | |
| Mesh | addCopy (const MeshCylinder &b) const |
| Mesh | addCopy (const MeshCylinder &, const Bevel &) const |
| Mesh | operator| (const MeshCylinder &) const |
Fusion two meshes to one mesh. Logical OR. More... | |
| MeshCylinder & | subtruct (const MeshCylinder &b) |
Fusion a mesh b to this mesh. More... | |
| MeshCylinder & | subtruct (const MeshCylinder &, const Bevel &) |
Fusion a mesh b to this mesh with bevel. More... | |
| Mesh | subtructCopy (const MeshCylinder &b) const |
| Mesh | subtructCopy (const MeshCylinder &, const Bevel &) const |
| Mesh | operator- (const MeshCylinder &) const |
Subtract mesh b from this mesh. More... | |
| MeshCylinder & | intersect (const MeshCylinder &b) |
Fusion a mesh b to this mesh. More... | |
| MeshCylinder & | intersect (const MeshCylinder &, const Bevel &) |
Fusion a mesh b to this mesh with bevel. More... | |
| Mesh | intersectCopy (const MeshCylinder &b) const |
| Mesh | intersectCopy (const MeshCylinder &, const Bevel &) const |
| Mesh | operator& (const MeshCylinder &) const |
Intersects mesh b and this mesh. Logical AND. More... | |
Class for working with mesh which represents like cylinder.
Inheritance diagram for coat::scripto::MeshCylinder:
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stronginherited |
Operations with meshes.
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inlineinherited |
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inherited |
Fusion a mesh b to this mesh with bevel.
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inherited |
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inherited |
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inlineinherited |
Setter for details level.
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inlineinherited |
Getter for details level.
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inlineinherited |
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inherited |
Fusion a mesh b to this mesh with bevel.
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inherited |
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inherited |
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inherited |
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inherited |
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inlineinherited |
Comparison.
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inherited |
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inlineinherited |
Setter for position.
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inlineinherited |
Getter for position.
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inlineinherited |
Setter for rotation.
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inlineinherited |
Getter for rotation.
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inlineinherited |
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inherited |
Fusion a mesh b to this mesh with bevel.
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inherited |
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inherited |
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inlineinherited |
Setter for transform.
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inlineinherited |
Getter for transform.