Class for working with data in the format OBJ.
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#include <SFormatOBJ.h>
Class for working with data in the format OBJ.
- See Also
- FormatDAE
- Since
- 4.5.32
Setter for name of layer. Right now set up a source as "layer".
FormatDAE a;
a.layer( "Head" );
Getter for name of layer.
FormatDAE a;
string r = a.layer();
Comparison. Sources only.
- Todo:
- operator std::string() const;
FormatDAE a, b;
...
if (a == b) { ... }
For cozy registers to the scripting and for simple inheritance.
Setter for source.
FormatDAE a;
a.source( "layer" );
Getter for source.
FormatDAE a;
string r = a.source();
The documentation for this class was generated from the following file:
- 3d-coat/3D-CoatV4/3D-Coat/Scripto/SFormatOBJ.h