3DCoat
3D-COAT 4.9.xx
3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
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#include <SCameraShortcut.h>
Public Member Functions | |
ViewState & | Position (const Vec3 &pos) |
Set camera position. More... | |
ViewState & | Orient (const Quat &orient) |
Set camera orientation. More... | |
ViewState & | ViewPort (const Rect &vport) |
Set camera view port rectangle. More... | |
ViewState & | Infinite (const bool &inf) |
Set camera infinite. More... | |
ViewState & | Fov (const float &fov) |
Set camera fov. More... | |
ViewState & | ZNear (const float &zn) |
Set z-near value. More... | |
ViewState & | ZFar (const float &zf) |
Set z-far value. More... | |
ViewState & | Aspect (const float &asp) |
Set aspect value. More... | |
ViewState & | IsCustomClipPlane (const bool &bClipPlane) |
Set existing of the custom clip plane. More... | |
ViewState & | CustomClipPlane (const Plane &plane) |
Set the custom clip plane. More... | |
ViewState & | OrthoProjection (const bool &orthoProj) |
Set existing of the ortho projection. More... | |
ViewState & | OrthoScale (const float &orthoScale) |
Set the ortho scale value. More... | |
ViewState & | OrthoZrange (const float &orthoZrange) |
Set the ortho z-range value. More... | |
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Set aspect value.
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Set camera fov.
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Set camera infinite.
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Set existing of the custom clip plane.
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Set existing of the ortho projection.
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Set the ortho scale value.
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Set the ortho z-range value.
Set camera position.
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Set camera view port rectangle.
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Set z-far value.
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Set z-near value.