3DCoatScripting  4.8.31β
You can manage 3DСoat features with help of scripting
coat::scripto::PolyMesh Member List

This is the complete list of members for coat::scripto::PolyMesh, including all inherited members.

about() const (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
add(const PolyMesh::FaceInfo &v) (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
add(int i, const PolyMesh::FaceInfo &v) (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
add(const PolyMesh::RenderTarget &v) (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
add(int i, const PolyMesh::RenderTarget &v) (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
add(const PolyMesh::SubObject &v) (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
add(int i, const PolyMesh::SubObject &v) (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
add(const PolyMesh::VertexPos &v) (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
add(int i, const PolyMesh::VertexPos &v) (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
add(const PolyMesh::VertexUV &v) (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
add(int i, const PolyMesh::VertexUV &v) (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
addToStart(const PolyMesh::FaceInfo &v) (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
addToStart(const PolyMesh::RenderTarget &v) (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
addToStart(const PolyMesh::SubObject &v) (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
addToStart(const PolyMesh::VertexPos &v) (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
addToStart(const PolyMesh::VertexUV &v) (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
beginFaces()coat::scripto::PolyMesh
clear()coat::scripto::PolyMeshinline
countFaces() const (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
countFacesInfo() const (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
countRenderTargets() const (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
countSubObjects() const (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
countVerticesPos() const (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
countVerticesUV() const (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
currentKeyFaces() const coat::scripto::PolyMesh
currentValueFaces() const coat::scripto::PolyMesh
endFaces() const coat::scripto::PolyMesh
faceInfo(int i, const PolyMesh::FaceInfo &v) (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
faceInfo(int i) const (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
faces() const (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
FreezeState enum namecoat::scripto::PolyMesh
hasFaces() const (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
hasFacesInfo() const (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
hasRenderTargets() const (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
hasSubObjects() const (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
hasVerticesPos() const (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
hasVerticesUV() const (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
insertFaces(DWORD k, DWORD v)coat::scripto::PolyMesh
instance() (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshstatic
nextFaces() const coat::scripto::PolyMesh
operator+=(const PolyMesh::FaceInfo &v) (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
operator+=(const PolyMesh::RenderTarget &v) (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
operator+=(const PolyMesh::SubObject &v) (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
operator+=(const PolyMesh::VertexPos &v) (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
operator+=(const PolyMesh::VertexUV &v) (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
Parent typedef (defined in coat::scripto::PolyMesh)coat::scripto::PolyMesh
pm_t typedef (defined in coat::scripto::PolyMesh)coat::scripto::PolyMesh
PolyMesh() (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshprotected
renderTarget(int i, const PolyMesh::RenderTarget &v)coat::scripto::PolyMeshinline
renderTarget(int i) const (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
subObject(int i, const PolyMesh::SubObject &v)coat::scripto::PolyMeshinline
subObject(int i) const (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
UVEdgeMask enum namecoat::scripto::PolyMesh
vertexPos(int i, const PolyMesh::VertexPos &v)coat::scripto::PolyMeshinline
vertexPos(int i) const (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
vertexUV(int i, const PolyMesh::VertexUV &v)coat::scripto::PolyMeshinline
vertexUV(int i) const (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshinline
~PolyMesh() (defined in coat::scripto::PolyMesh)coat::scripto::PolyMeshvirtual