Name

dot — calculate the dot product of two vectors

Declaration

float dot(genType x,
 genType y);
 

Parameters

x

Specifies the first of two vectors

y

Specifies the second of two vectors

Description

dot returns the dot product of two vectors, x and y. i.e., x [ 0 ] y [ 0 ] + x [ 1 ] y [ 1 ] + ...

Version Support

OpenGL ES Shading Language Version
Function Name 1.00 3.00
dot (genType)

See Also

cross

Copyright

Copyright © 2011-2013 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.