3DCoat Python API
The 3DCoat Python API documentation.
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coat.SceneElement Member List

This is the complete list of members for coat.SceneElement, including all inherited members.

__eq__(self, other=SceneElement)coat.SceneElement
__init__(self)coat.SceneElement
__init__(self, vo=Any)coat.SceneElement
__init__(self, c=Any)coat.SceneElement
__init__(self, other=SceneElement)coat.SceneElement
__init__(self)coat.SceneElement
__ne__(self, other=SceneElement)coat.SceneElement
addChild(self, name=str)coat.SceneElement
changeParent(self, newParent=SceneElement)coat.SceneElement
child(self, index=int)coat.SceneElement
childCount(self)coat.SceneElement
clear(self)coat.SceneElement
collectSelected(self)coat.SceneElement
copyMergeTo(self, dest=SceneElement, op=BoolOpType)coat.SceneElement
density(self, density_value=float)coat.SceneElement
duplicate(self)coat.SceneElement
duplicateAsInstance(self)coat.SceneElement
findInSubtree(self, name=str)coat.SceneElement
getReferenceColor(self)coat.SceneElement
getTransform(self)coat.SceneElement
ghost(self)coat.SceneElement
isCurve(self)coat.SceneElement
isParentOf(self, child=SceneElement)coat.SceneElement
isSculptObject(self)coat.SceneElement
iterateSubtree(self, fn=Any)coat.SceneElement
iterateVisibleSubtree(self, fn=Any)coat.SceneElement
mergeSubtree(self, booleanMerge=bool)coat.SceneElement
mergeTo(self, dest=SceneElement, op=BoolOpType)coat.SceneElement
name(self)coat.SceneElement
parent(self)coat.SceneElement
remove(self)coat.SceneElement
removeSubtree(self)coat.SceneElement
removeSubtreeItem(self, index=int)coat.SceneElement
rename(self, name=str)coat.SceneElement
select(self)coat.SceneElement
selected(self)coat.SceneElement
selectOne(self)coat.SceneElement
setGhost(self, ghost=bool)coat.SceneElement
setReferenceColor(self, color=vec4)coat.SceneElement
setTransform(self, Transform=mat4)coat.SceneElement
setVisibility(self, visible=bool)coat.SceneElement
transform(self, Transform=mat4)coat.SceneElement
transform_single(self, Transform=mat4)coat.SceneElement
unselectAll(self)coat.SceneElement
visible(self)coat.SceneElement
Volume(self)coat.SceneElement