3DCoat Python API
The 3DCoat Python API documentation.
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coat.Scene Member List

This is the complete list of members for coat.Scene, including all inherited members.

applyLayerBlending(LayerID=int)coat.Scene
assignLayerMask(LayerID=int)coat.Scene
clearScene(askUser=bool)coat.Scene
convertSceneUnits(destination_unit_name=str)coat.Scene
current()coat.Scene
curvesRoot()coat.Scene
disableClippingLayer(LayerID=int)coat.Scene
disableLayerMask(LayerID=int)coat.Scene
enableLayerMask(LayerID=int)coat.Scene
getAvailableUnits()coat.Scene
getCurrentLayer()coat.Scene
getLayer(name=str, addIfNotExists=bool)coat.Scene
getLayerBlending(LayerID=int)coat.Scene
getLayerMaskLayer(LayerID=int)coat.Scene
getLayerName(LayerID=int)coat.Scene
GetSceneScale()coat.Scene
GetSceneUnits()coat.Scene
importMesh(filename=str, transform=mat4)coat.Scene
invalidateLayer(LayerID=int)coat.Scene
layerVisible(LayerID=int)coat.Scene
maskEnabled(LayerID=int)coat.Scene
mergeLayerDown(LayerID=int)coat.Scene
mergeVisibleLayers()coat.Scene
PaintMaterialCount()coat.Scene
PaintMaterialName(idx=int)coat.Scene
PaintObjectName(idx=int)coat.Scene
PaintObjectsCount()coat.Scene
PaintUVSetName(idx=int)coat.Scene
PaintUVSetsCount()coat.Scene
removeLayer(LayerID=int)coat.Scene
removeLayerMask(LayerID=int)coat.Scene
RemovePaintMaterial(idx=int)coat.Scene
RemovePaintObject(idx=int)coat.Scene
RemoveUVSet(idx=int)coat.Scene
ScaleSceneUnits(scale=float)coat.Scene
ScaleSceneVisually(scale=float)coat.Scene
sculptRoot()coat.Scene
setActiveLayer(LayerID=int)coat.Scene
setClippingLayer(LayerID=int)coat.Scene
setCurrentLayer(LayerID=int)coat.Scene
setLayerBlending(LayerID=int, mode=int)coat.Scene
setLayerColorOpacity(LayerID=int, Opacity=float)coat.Scene
setLayerDepthOpacity(LayerID=int, Opacity=float)coat.Scene
setLayerGlossOpacity(LayerID=int, Opacity=float)coat.Scene
setLayerMetalnessOpacity(LayerID=int, Opacity=float)coat.Scene
setLayerName(LayerID=int, name=str)coat.Scene
setLayerVisibility(LayerID=int, Visible=bool)coat.Scene
setSceneUnits(units=str)coat.Scene