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3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
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scalc::ShaderCalc Member List

This is the complete list of members for scalc::ShaderCalc, including all inherited members.

AddSampler(const char *name, int TextureID)scalc::ShaderCalc
Assign(const char *id, int value)scalc::ShaderCalc
AssignShader(const char *name)scalc::ShaderCalc
Execute(const char *OutputTextureName)scalc::ShaderCalc
FreeTextures()scalc::ShaderCalc
fromGpu(const char *name, cList< Type > &array)scalc::ShaderCalc
Output(const char *name, cPtrDiff AmountOfElements, comms::cFormat::Enum format)scalc::ShaderCalc
ReturnTexturesToCommonPool()scalc::ShaderCalc
toGpu(const char *name, cList< Type > &array, comms::cFormat::Enum format)scalc::ShaderCalc