3DCoat
3D-COAT 4.9.xx
3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
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This is the complete list of members for coat::Volume, including all inherited members.
getExactDencity(int x, int y, int z, bool fromBackup, cache &cache_ref) | coat::Volume | |
getInterpolatedValue(const vec3 &pos, bool fromBackup) | coat::Volume | |
isSurface() const | coat::Volume | |
isVoxelized() const | coat::Volume | |
makeVoxelFigure(std::function< float(vec3)> densityFunction, const list< vec3 > &growCenters, bool Subtract=false, bool useTempLocation=false, bool overHidden=false) | coat::Volume | |
mergeMesh(const Mesh &mesh, const mat4 &transform=mat4::Identity, BoolOpType op=BOOL_MERGE) | coat::Volume | |
toSurface() | coat::Volume | |
toVoxels() | coat::Volume | |
valid() const | coat::Volume |