3DCoat Python API
The 3DCoat Python API documentation.
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coat.vec4 Member List

This is the complete list of members for coat.vec4, including all inherited members.

__add__(self, vec4 _0)coat.vec4
__assign__(self, vec3 _0)coat.vec4
__eq__(self, vec4 _0)coat.vec4
__getitem__(self, int index)coat.vec4
__iadd__(self, vec4 _0)coat.vec4
__imul__(self, vec4 _0)coat.vec4
__imul__(self, float _0)coat.vec4
__imul__(self, mat4 _0)coat.vec4
__init__(self)coat.vec4
__init__(self, float S)coat.vec4
__init__(self, float X, float Y, float Z, float W)coat.vec4
__init__(self, vec2 XY, float Z, float W)coat.vec4
__init__(self, vec2 XY, vec2 ZW)coat.vec4
__init__(self, vec3 XYZ, float W)coat.vec4
__init__(self, vec4 v)coat.vec4
__isub__(self, vec4 _0)coat.vec4
__itruediv__(self, vec4 _0)coat.vec4
__itruediv__(self, float _0)coat.vec4
__mul__(self, vec4 _0)coat.vec4
__mul__(self, float _0)coat.vec4
__mul__(self, mat4 _0)coat.vec4
__ne__(self, vec4 _0)coat.vec4
__neg__(self)coat.vec4
__setitem__(self, int index)coat.vec4
__sub__(self, vec4 _0)coat.vec4
__truediv__(self, vec4 _0)coat.vec4
__truediv__(self, float _0)coat.vec4
Abs(vec4 _0)coat.vec4static
AddWithWeight(self, vec4 src, float weight)coat.vec4
Copy(self, float pSrc)coat.vec4
Dot(vec4 _0, vec4 _1)coat.vec4static
Equals(vec4 _0, vec4 _1, float Eps)coat.vec4static
GetDimension(self)coat.vec4
GetPosition(self)coat.vec4
IsNormalized(self, float Eps)coat.vec4
IsZero(self, float Eps)coat.vec4
Length(self)coat.vec4
LengthSq(self)coat.vec4
Lerp(vec4 _0, vec4 _1, float _2)coat.vec4static
Max(vec4 _0, vec4 _1)coat.vec4static
Min(vec4 _0, vec4 _1)coat.vec4static
Normalize(self)coat.vec4
NormalizeSafe(self, vec4 Fallback=4)coat.vec4
Set(self, float S)coat.vec4
Set(self, float X, float Y, float Z, float W)coat.vec4
Set(self, vec2 XY, float Z, float W)coat.vec4
Set(self, vec2 XY, vec2 ZW)coat.vec4
Set(self, vec3 XYZ, float W)coat.vec4
SetPosition(self, float aX, float aY, float aZ, float aW)coat.vec4
SetZero(self)coat.vec4
ToFloatPtr(self)coat.vec4
ToFloatPtr(self)coat.vec4
ToVec2(self)coat.vec4
ToVec2(self)coat.vec4
ToVec3(self)coat.vec4
ToVec3(self)coat.vec4
Transform(self, mat4 _0)coat.vec4