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3DCoat Python API
The 3DCoat Python API documentation.
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This is the complete list of members for coat.uv, including all inherited members.
| addSeam(any start_vertex_index, int end_vertex_index) | coat.uv | static |
| addSharpEdge(int start_vertex_index, int end_vertex_index) | coat.uv | static |
| applyUVSet() | coat.uv | static |
| currentUvSet() | coat.uv | static |
| flattenSingleIsland(Mesh mesh, int method, bool optimize_rotation=True, bool scale_to_geometry=True) | coat.uv | static |
| getBorderBetweenIslands(int uv_set1, int island_index1, int uv_set2, int island_index2) | coat.uv | static |
| getIslandBorder(int uv_set, int island_index) | coat.uv | static |
| getIslandVertexMapping(int uv_set, int island_index) | coat.uv | static |
| getIslandVertexUv(int uv_set, int island_index, int vertex_index) | coat.uv | static |
| getSeams() | coat.uv | static |
| getSharpEdges() | coat.uv | static |
| getUnwrapIslandsDistance() | coat.uv | static |
| getWholeMesh() | coat.uv | static |
| islandsCount(int uv_set) | coat.uv | static |
| islandToMesh(int uv_set, int island_index) | coat.uv | static |
| islandToMeshInSpace(int uv_set, int island_index) | coat.uv | static |
| meshToIsland(Mesh mesh, int uv_set, int island_index) | coat.uv | static |
| pack(int uv_set, bool rotate, bool shuffle) | coat.uv | static |
| removeSeam(int start_vertex_index, int end_vertex_index) | coat.uv | static |
| removeSharpEdge(int start_vertex_index, int end_vertex_index) | coat.uv | static |
| selectedToMesh() | coat.uv | static |
| setUnwrapIslandsDistance(float distance) | coat.uv | static |
| toAbf(int uv_set, int island_index) | coat.uv | static |
| toGu(int uv_set, int island_index) | coat.uv | static |
| toLscm(int uv_set, int island_index) | coat.uv | static |
| toPlanar(int uv_set, int island_index) | coat.uv | static |
| toStripe(int uv_set, int island_index) | coat.uv | static |
| toUvSet(int uv_set, int island_index, int destination_uv_set) | coat.uv | static |
| unwrap(int uv_set) | coat.uv | static |
| unwrapUnassigned() | coat.uv | static |
| uvSetsCount() | coat.uv | static |