1. General
    2. In/Out
    3. Viewport
    4. Brushing
    5. 3D Mouse
    6. Theme
    7. Tools
    8. Beta
    1. VerTexture
    2. KitBash
    3. Modeling
    4. Paint
    5. Render
    6. Retopo
    7. Simplest
    8. Tweak
    9. UV
    10. Sculpt
    1. File
    2. Edit
    3. View
    4. Textures
    5. Symmetry
    6. Layers
    7. Freeze
    8. Hide
    9. Windows
    10. Scripts
    11. Help
    12. Geometry
    13. Mesh
    14. Bake
    15. Curves
    1. NavigationMenu
    2. CurvesMenu


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View
View ->
Setup Printing Area
Setup Printing Area
View ->
Axis
Show/Hide Axis
View ->
Show 2D Grid
Show/Hide 2D GridCtrl+'
View ->
Snap to 2D Grid
Snap the cursor to the grid
View ->
Snap to Low-Poly Vertices
Snap brush to low-poly mesh vertex positions
View ->
Show Voxels in Paint Room
Show Voxels in Paint Room
View ->
Show Poly Objects in Sculpt room
Show Poly Objects in Sculpt room
View ->
Show Retopo Objects in Sculpt room
Show Retopo Objects in Sculpt room
View ->
Orthographic Projection
Toggle between perspective and orthographic projectionNUM5
View ->
Projector
Enable projector type of image reference.
View ->
Toggle Full Screen
Toggle fullscreen modeAlt+ENTER
View ->
Show Displaced Mesh
Show actual mesh displacement - Vertices of the mesh will be displaced along the normal in correspondence with the displacement map
View ->
Adjust tesselation
You can improve visual appearance of mesh displacement using additional teeselation of faces. Face represented as a grid NxN over every face. Use this options only if you are sure that your video card can support the additional processing